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'''The Breach''' is an adventure scene in the lands of [[Mistrender]], and is available to players with [https://www.shroudoftheavatar.com/?page_id=9085&open=1817 Episode 2 Access].
'''The Breach''' is an adventure scene in the lands of [[Mistrender]], and is available to players with [https://www.shroudoftheavatar.com/?page_id=9085&open=1817 Episode 2 Access].


There are 4 boss elementals in the Breach that always spawn (i.e. they are not part of a triggered wave battle). Each of these boss elemental always spawn in the same location
The special characteristics of The Breach are:
* 4 boss elementals that always spawn
* Rare and/or unique creatures that have a low chance to spawn
* A wave battle that must be triggered
* A Unique creature that spawns in the wave battle.
 
===4 Boss Elemetals that Always Spawn (Not Part of Wave Battle)===
 
There are 4 boss elementals in the Breach that always spawn (i.e. they are not part of a triggered wave battle). Each of these boss elemental always spawn in the same location.
* [[Brign, Lord of Water]]
* [[Brign, Lord of Water]]
* [[Wrauk, Lord of Earth]]
* [[Wrauk, Lord of Earth]]
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* [[Pyre, Lord of Fire]]
* [[Pyre, Lord of Fire]]


Each boss elemental above has a five minute respawn timer. The Lord of Earth and Lord of Fire are less susceptible to physical attacks, whereas the Lord of Air and the Lord of Water are less susceptible to magical attacks.
Each boss elemental above has a five minute respawn timer.
If you kill all 4 of these boss elemental within a short period of time (under 5 minutes), it triggers a 2 wave battle in the center of the zone (see below).
The Lord of Earth and Lord of Fire are less susceptible to physical attacks, whereas the Lord of Air and the Lord of Water are less susceptible to magical attacks.
If you kill all 4 of these boss elementals within a short period of time (under 5 minutes), it triggers a wave battle in the center of the zone (see below).
 
===Rare &/or Unique Creatures (Not Part of Wave Battle)===


The Breach has several unique spawns:
The Breach has several unique and/or rare spawns:
* [[Gold Clockwork Dragon]] (very rare spawn)
* [[Gold Clockwork Dragon]] (very rare spawn)
* [[Purple Llama (An Energy Vortex)]] (very rare spawn)
* [[Purple Llama (An Energy Vortex)]] (very rare spawn)
* [[Blackened Clockwork Dragon]] (somewhat rare spawn)
* [[Blackened Clockwork Dragon]] (somewhat rare spawn)
* [[Spawn of Pele]] - a boss lava elemental (spawns as part of the wave battle; see below).
* [[Tharsus Vrul]], a daemon (rare spawn)
* Large Clockwork Monkey (uncommon spawn)


===Is There A Way To Trigger the Rare Spawns?===
===Is There A Way To Trigger the Rare Spawns?===
The Clockwork dragons and the Llama seem to spawn randomly (there appears to be no trigger).
The Clockwork dragons and the Llama seem to spawn randomly (there appears to be no trigger).


{{#spoiler:hide=hide_message|spoiler_text
{{#spoiler:show=Spoiler: Possible Way to Increase Chance of Rare Spawn|hide=Possible Way to Increase Chance of Rare Spawn|
However, there may be a way to increase the likelihood that a rare creature spawns (this has not been proven, but anecdotal experience suggests that this method may work). The rare spawns seem to only appear at a few special spawn points on and near a small hill that is surrounded by ruins/buildings (see the map below, the 2 red dots show the suspected spawn points of the rare creatures, although other nearby spawn points may also produce the rare creatures). may also . Usually Kobolds spawn at these points, but other creatures that spawn at these points include a large Clockwork Monkey (uncommon spawn), a daemon (rare spawn), [[Blackened Clockwork Dragon]] (moderately rare spawn), [[Gold Clockwork Dragon]] (very rare spawn), and [[Purple Llama (An Energy Vortex)]] (very rare spawn).
There may be a way to increase the likelihood that a rare creature spawns (this has not been proven, but anecdotal experience suggests that this method may work). The rare spawns seem to only appear at a few special spawn points on or near a small hill that is surrounded by ruins/buildings. See the map below: the 2 red dots show the suspected spawn points of the rare creatures (although it is possible that other nearby spawn points may also produce the rare creatures). Usually Kobolds spawn at these points, but the more rare creatures listed above also seem to spawn at these special points.
Frequently killing the Kobolds that appear at these special spawn points may increase the chance of seeing a rare beast because killing the kobolds forces the game to re-spawn a new creature at those spawn points.  Presumably, the more times a spawn is generated at these special points, the more chance you have to spawn a rare.  
By frequently killing the Kobolds that appear at these special spawn points, you may increase the chance of that a rare beast appears (Killing the kobolds forces the game to re-spawn a new creature at those spawn points.  Presumably, the more times a spawn is generated at these special points, the more chance you have to spawn a rare).  
[[File:Breach Rare Spawn Points.jpg]]
**[[File:Breach Rare Spawn Points.jpg]]
}}
}}


===Triggering the Wave Battle===
===Triggering the Wave Battle===
To trigger a difficult wave battle in the center of the zone, kill all 4 boss elemental within a short period of time (under 5 minutes) and go to the "Central Pavillion" (an area with 5 circular stone pads that are surrounded by pillars, which shows up as a point of interest on the compass).  There will be 2 waves: the first wave consists of deamons, 4 more boss elementals, and 5 obsidian shards.  When the first wave has all been killed (including the shards), the second wave will spawn with [[Obsidian Golems]], [[Spawn of Pele]], daemons, and lower level water elementals.
To trigger a difficult wave battle in the center of the zone, kill all 4 boss elemental within a short period of time (under 5 minutes) and go to the "Central Pavilion" (an area with 5 circular stone pads that are surrounded by pillars; this area shows up as a point of interest on the compass).  There will be 2 waves: the first wave consists of deamons, 4 more boss elementals, and 5 obsidian shards.  When the first wave has all been killed (including the shards), the second wave will spawn with Obsidian Golems, [[Spawn of Pele]], daemons, and mid level water elementals.


The [[Spawn of Pele]], a boss lava elemental, appears in the second wave, is unique to Th Breach, and cannot be be found in any other zone.


<Ref>[[Avatar's Update]] [https://www.shroudoftheavatar.com/?p=125932#spotlight #402: Upcoming Adventure Scene – The Breach!]</ref><Ref>[[Avatar's Update]] [https://www.shroudoftheavatar.com/?p=126169#thebreach #405: New Adventure Scene: The Breach!]</ref>
<Ref>[[Avatar's Update]] [https://www.shroudoftheavatar.com/?p=125932#spotlight #402: Upcoming Adventure Scene – The Breach!]</ref><Ref>[[Avatar's Update]] [https://www.shroudoftheavatar.com/?p=126169#thebreach #405: New Adventure Scene: The Breach!]</ref>

Revision as of 15:00, 9 October 2025

Template:Infobox Location The Breach is an adventure scene in the lands of Mistrender, and is available to players with Episode 2 Access.

The special characteristics of The Breach are:

  • 4 boss elementals that always spawn
  • Rare and/or unique creatures that have a low chance to spawn
  • A wave battle that must be triggered
  • A Unique creature that spawns in the wave battle.

4 Boss Elemetals that Always Spawn (Not Part of Wave Battle)

There are 4 boss elementals in the Breach that always spawn (i.e. they are not part of a triggered wave battle). Each of these boss elemental always spawn in the same location.

Each boss elemental above has a five minute respawn timer. The Lord of Earth and Lord of Fire are less susceptible to physical attacks, whereas the Lord of Air and the Lord of Water are less susceptible to magical attacks. If you kill all 4 of these boss elementals within a short period of time (under 5 minutes), it triggers a wave battle in the center of the zone (see below).

Rare &/or Unique Creatures (Not Part of Wave Battle)

The Breach has several unique and/or rare spawns:

Is There A Way To Trigger the Rare Spawns?

The Clockwork dragons and the Llama seem to spawn randomly (there appears to be no trigger).

Triggering the Wave Battle

To trigger a difficult wave battle in the center of the zone, kill all 4 boss elemental within a short period of time (under 5 minutes) and go to the "Central Pavilion" (an area with 5 circular stone pads that are surrounded by pillars; this area shows up as a point of interest on the compass). There will be 2 waves: the first wave consists of deamons, 4 more boss elementals, and 5 obsidian shards. When the first wave has all been killed (including the shards), the second wave will spawn with Obsidian Golems, Spawn of Pele, daemons, and mid level water elementals.

The Spawn of Pele, a boss lava elemental, appears in the second wave, is unique to Th Breach, and cannot be be found in any other zone.

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Points of interest

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Bestiary

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Resources

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Trivia

  • This PvE scene is a modified version of Dysborg Ruins, a PvP scene located along the shores of the Naryad Channel. Much of the terrain has been altered to provide a chilly arctic feel with more visual changes to come during development. A dark and foreboding fog accompanied by frequent lightning strikes will most certainly put adventurers ill at ease! The Breach will also feature improved performance over Dysborg Ruins, and the creature spawns will be expanded considerably. For players to best the creatures and wave event within The Breach, team-oriented tactics must also be employed!
  • Chris “Atos” Spears has created a new style of boss encounter which can only be experienced in The Breach.

Gallery

Other Information

You must defeat all the elemental lords before any of them can respawn to trigger the wave battle in the center.

References