Understanding the Avatar's Movement Stats: Difference between revisions

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=Avatar's Movement on Foot=
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The quickness of the avatar's movement <span style="color:yellow">''on foot''</span> is described by 3 variables: movement speed, move rate, and current speed.
 
<u>'''Movement Speed (aka Move Speed)'''</u>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;also see [[Move Speed]]
 
: Movement speed (called "movement" on the paper doll stats) is a baseline measure of how fast you could move if you were to do a standard run on foot (the default hotkey for a standard run is single press and hold of the W key, when in run mode).
: Examples of things that increase movement speed when on foot: fast run (double-tap W key rapidly, then hold down W key), Dash spell, Fleet flute, Boots of the Energetic tamer, Berserker's stance, Sprint skill.
: Note that this number does not show your current movement speed; it shows your potential movement speed if you were to run in the absence of movement rate modifiers (such as encumbrance or Lavalliere of the Lagomorph).
 
<u>'''Move Rate'''</u>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;also see [[Move Rate]]
 
: Move rate is a modifier (multiplier) that is applied to the movement speed, and is shown on the paper doll as the % in the parenthesis next to the "movement" number.
: Examples of things that can increase the move rate: Lavalliere of the Lagomorph necklace, Lagomorph rings, clockwork wings, Pirate tricorn hat of the Cap'n.
: Examples of things that can decrease move rate: being encumbered, entering walk mode (default hotkey is keypad backslash, which toggles between walk and run modes).
 
<u>'''Current Speed'''</u>
 
: SOTA also keeps track of a variable called "Current Speed", which is a measure of your current movement pace (how fast you are actually moving at a given time). However, the "current speed" number is not accessible via the standard SOTA user interface (but can be seen with some player-created tools, such as Companion of the Avatar).
:The formula to calculate "current speed" is:
::: '''Current Speed = movement speed x move rate'''​
:For example, let's say an avatar has a baseline movement speed of 6.9 with a 140% move rate. When this avatar runs, the current speed would 9.6 (6.9 movement speed x 1.4 move rate = 9.6).
 
=Avatar's Movement When Mounted=
 
Movement statistics described above may work differently with mounts.

Revision as of 10:05, 17 February 2025

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