Owl's Head: Difference between revisions

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*[[Barry]] (Banker)
*[[Barry]] (Banker)
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==Quests==
 
{{main|Owl's Head quests}}
Architects and Interior Designers!
Most Owl's Head NPCs will tell you to talk to [[Lord Enmar]] in the guardhouse if you ask about "quests", however, there are several NPCs throughout town with unique quests.
 
Let us take the burden off your shoulders!
 
Our VAs are all  experienced architects with a minimum of 2 years in the field. They can help you with:
 
* Drafting and design
* 3D modeling and rendering
* Project management and coordination
* Client communication and scheduling
* And much more!
 
At an unbeatable hourly rate of $10 per hour!
 
Free up your time and focus on what you do best – designing amazing spaces! 
 
Let's discuss how we can help your business thrive!
 
Get in touch with us today via our website: www.5cvas.com or email: sales@5cvas.com
 
==Images==
==Images==
<gallery>
<gallery>

Revision as of 11:25, 19 August 2024

Template:Infobox Location Template:Tocright Owl's Head is an NPC Town located on the Hidden Vale continent.

Points of interest

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Housing Lots

Lots within this town can only be claimed with Place Anywhere (PA) lot deeds. Template:Housing Lots

Citizens (NPCs)

Key NPCs

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Notable Merchants

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NPCs

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Trainers

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Guards

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Notable Services

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Architects and Interior Designers!

Let us take the burden off your shoulders! 

Our VAs are all experienced architects with a minimum of 2 years in the field. They can help you with:

  • Drafting and design
  • 3D modeling and rendering
  • Project management and coordination
  • Client communication and scheduling
  • And much more!
At an unbeatable hourly rate of $10 per hour! 

Free up your time and focus on what you do best – designing amazing spaces!

Let's discuss how we can help your business thrive! 
Get in touch with us today via our website: www.5cvas.com or email: sales@5cvas.com

Images

Trivia

  • First Town: Our first town, Owl’s Head will be open for exploration. This is important for testing purposes so we can better tune our performance metrics on real user machines. For Release 1, exiting the town will just funnel you back into the same town (anyone see Groundhog Day?)[1]

See also

References