Twins Foothills: Difference between revisions
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|loot= 1 Boar Head;1 Boar Carcass;1 Suet;3 Animal Hide;1 Aortic Thrombus; | |loot= 1 Boar Head;1 Boar Carcass;1 Suet;3 Animal Hide;1 Aortic Thrombus;1 Pristine Grand Boar Head | ||
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{{Creaturebox | {{Creaturebox | ||
Revision as of 16:32, 8 April 2023
Template:Infobox Location Template:Tocright Twins Foothills is a Tier 5 Adventuring Area.
Map
Points of interest
Bestiary
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Resources
- These resource nodes are listed in white text in the Scene Information Window.
Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom[1]
- These resource nodes are listed in grey text in the Scene Information Window.
| Resource Node | Craft Exp | Skill | Yield |
|---|---|---|---|
| Pine Tree 10 nodes - 5 Active | 5000 | Forestry | (2) Pine Wood, Chance: (0-1) Pine Tree Bark, (0-1) Brown Cap Mushroom, (0-1) Pine Resin, (0-1) Pecan Nuts, (0-1) Hemlock Borer |
| Silver Vein 10 nodes - 5 Active | 5000 | Mining | (1) Silver Ore |
Trivia
This scene was added in Release 28.
- There are a couple of camps with Thugs wielding melee weapons. However, the north-western bandit camp has Rogues, and at night Swashbucklers.
- A Ferocious Obsidian Bear or Obsidian Destroyer have a chance to show up at night, on the south-west part of the map.
Gallery
References
- ↑ Node count from Twins Foothills (Release 37 bug report) on Template:SotA Forum