Summon Water Elemental: Difference between revisions
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Rigel Kent (talk | contribs) skill update |
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| reagents=1 Corpse Wax;1 Garlic;2 Mandrake Root | | reagents=1 Corpse Wax;1 Garlic;2 Mandrake Root | ||
| wordsofpower=Quaes;Wast;Vatu;Xen | | wordsofpower=Quaes;Wast;Vatu;Xen | ||
| trainer=Griselda | | trainer=Griselda | ||
| desc=Summons a Water Elemental | | desc=Summons a Water Elemental | ||
| lastseen= | | lastseen=109 | ||
}} | }} | ||
==Effect== | ==Effect== | ||
{{Skill effect list | {{Skill effect list | ||
|effect1 = Cooldown: 20 seconds | |effect1 = Cooldown: 20 seconds | ||
|effect2 = | |effect2 = 99.4% Chance to consume reagents | ||
|note2 = −0.625% per Summon Water Elemental level | |note2 = −0.625% per Summon Water Elemental level | ||
|effect3 = −20% Fizzle Chance From Equipment | |effect3 = −20% Fizzle Chance From Equipment | ||
|effect4 = | |effect4 = 15.8% Effective | ||
|note4 = × √(Summon Water Elemental level / 40) | |note4 = × √(Summon Water Elemental level / 40) | ||
|effect5 = +1 Summon Water Elemental Power | |effect5 = +1 Summon Water Elemental Power | ||
|note5 = per Summon Water Elemental level | |note5 = per Summon Water Elemental level | ||
}} | }} | ||
Stacking and charging glyphs improve the focus cost. | *Increasing Summon Water Elemental level lowers the focus cost and fizzle chance. | ||
*Stacking and charging glyphs improve the focus cost. | |||
{{Navbox Water Magic}}[[Category:Water Magic Skills]] | {{Navbox Water Magic}}[[Category:Water Magic Skills]] | ||
Revision as of 17:54, 20 January 2023
Effect
- Increasing Summon Water Elemental level lowers the focus cost and fizzle chance.
- Stacking and charging glyphs improve the focus cost.