Blood River Outskirts: Difference between revisions

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__NOTOC__
{{Infobox Location
{{Infobox Location
|location=Longfall
|location=Longfall
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|firstseen=Episode 1
|firstseen=Episode 1
}}
}}
{{tocright}}
{{PAGENAME}} is an Adventuring Area,
{{PAGENAME}} is an Adventuring Area,
:*''The vigilantes of Aerie believe that the elves of Blood River attacked a human settler caravan, unprovoked. The retaliation on the village was justified by this alleged assault. The elves tell a different story of the vigilantes attacking their village because they were an easy target and the land was desired by the vigilante leader. The Aerie regiment that is encamped nearby is indeed there to prevent all-out war. However, they do not yet have solid proof of who is telling the true story. It is up to you to gather evidence and prove who is truthful, or manipulate the evidence for your own agenda.<ref>;https://www.shroudoftheavatar.com/?p=74007 Release 43 Instructions]</ref>
==Map==


==Points of interest==
:''The elves have fled for their lives into the forests upriver and invaded the home of an Elven hermit who dwells in a ruin deep in the forest. They have set traps to protect themselves from the vigilantes who have pursued them here and are harassing them still. Elven soldiers from Vertas are arriving from the north to protect them while Aerie soldiers are streaming in from the south east to try and stop all out war between the humans and elves.''<ref>[[Update of the Avatar]] [https://www.shroudoftheavatar.com/?p=71797 #226 – 2017.05.05: The Making of Bloodriver Outskirts] (update)</ref>
 
:''The vigilantes of Aerie believe that the elves of Blood River attacked a human settler caravan, unprovoked. The retaliation on the village was justified by this alleged assault. The elves tell a different story of the vigilantes attacking their village because they were an easy target and the land was desired by the vigilante leader. The Aerie regiment that is encamped nearby is indeed there to prevent all-out war. However, they do not yet have solid proof of who is telling the true story. It is up to you to gather evidence and prove who is truthful, or manipulate the evidence for your own agenda.<ref>[https://www.shroudoftheavatar.com/?p=74007 Release 43 Instructions]</ref>
 
=Map=
 
=Points of interest=
<!-- Points of interest on the city compass. Two columns of bullets. -->
<!-- Points of interest on the city compass. Two columns of bullets. -->
{{columns list|
{{columns list|
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*[[Textiles Station]]
*[[Textiles Station]]
}}
}}
 
=Residents=
==Citizens (NPCs)==
<!-- NPC Lists. Two columns of bullets. -->
<!-- NPC Lists. Two columns of bullets. -->
===Key Characters===
==Key Characters==
{{columns list|
{{columns list|
*[[Alberic]]
*[[Alberic]]
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*[[Phineas Drumplemouth]]
*[[Phineas Drumplemouth]]
}}
}}
===Merchants===
==Merchants==
{{columns list|
{{columns list|
*[[Ferrarius]] (Blacksmith)
*[[Ferrarius]] (Blacksmith)
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*[[Aeliana]] (Magic Reagents Merchant)
*[[Aeliana]] (Magic Reagents Merchant)
}}
}}
===NPC's===
==NPC's==
{{columns list|
{{columns list|
*[[Ylliana]]
*[[Ylliana]]
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*[[Paeon]]
*[[Paeon]]
}}
}}
===Trainers===
==Trainers==
{{columns list|
{{columns list|
*[[Zosimus]] (Crafting Trainer)
*[[Zosimus]] (Crafting Trainer)
*[[Titus]] (Basic Adventuring Trainer)
*[[Titus]] (Basic Adventuring Trainer)
}}
}}
==Quests==
=Quests=
<!-- List any quests, or replace with a main link to a quest subpage (i.e., "{{main|City name/Quests}}") -->
<!-- List any quests, or replace with a main link to a quest subpage (i.e., "{{main|City name/Quests}}") -->
{{main|Blood River Outskirts/Quests}}
{{main|Blood River Outskirts/Quests}}
==[[Bestiary]]==
=[[Bestiary]]=
{{Creatureboxtop}}
{{Creatureboxtop}}
{{Creaturebox
{{Creaturebox
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}}
}}
{{Creatureboxbottom}}
{{Creatureboxbottom}}
 
=Resources=
==Resources==
* These resource nodes are listed in white text in the [[Scene Information Window]].
* These resource nodes are listed in white text in the [[Scene Information Window]].
{{Resourceboxtop}}
{{Resourceboxtop}}
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}}
}}
{{Resourceboxbottom}}
{{Resourceboxbottom}}
 
=Tips=
==Tips==
* The Outskirts scenes have many areas to jump and fall as you explore the scene. It is recommended you train the [[Safe Fall]] skill within the [[Subterfuge Skills|Subterfuge]] Kill Tree. To learn this skill, you will first need to train the [[Train Dexterity]] Subterfuge Skill to level 40. You then can speak to any Adventuring Trainer [[Skills Trainer]] and now learn the skill Safe Fall (Basic Adventuring Trainers cannot teach Safe Fall). While this skill is set to training, each time you fall, it will level up this skill, and you take less damage.
* The Outskirts scenes have many areas to jump and fall as you explore the scene. It is recommended you train the [[Safe Fall]] skill within the [[Subterfuge Skills|Subterfuge]] Kill Tree. To learn this skill, you will first need to train the [[Train Dexterity]] Subterfuge Skill to level 40. You then can speak to any Adventuring Trainer [[Skills Trainer]] and now learn the skill Safe Fall (Basic Adventuring Trainers cannot teach Safe Fall). While this skill is set to training, each time you fall, it will level up this skill, and you take less damage.
==See Also==
=See Also=
* [[Blood River Outskirts]]
* [[Blood River Outskirts]]
* [[Highvale Outskirts]]
* [[Highvale Outskirts]]
* [[Solace Bridge Outskirts]]
* [[Solace Bridge Outskirts]]
==Trivia==
=Trivia=
*For listing purposes on the wiki, this scene is given a tier 1. The scene shows no tier rating.
*For listing purposes on the wiki, this scene is given a tier 1. The scene shows no tier rating.
*Players following the Path of Truth encounter the Elven village of [[Bloodriver]] massacred by vigilantes from [[Aerie]]. The elves have fled for their lives into the forests upriver and invaded the home of an Elven hermit who dwells in a ruin deep in the forest. They have set traps to protect themselves from the vigilantes who have pursued them here and are harassing them still. Elven soldiers from [[Vertas]] are arriving from the north to protect them while Aerie soldiers are streaming in from the south east to try and stop all out war between the humans and elves.
*Players following the Path of Truth encounter the Elven village of [[Bloodriver]] massacred by vigilantes from [[Aerie]]. The elves have fled for their lives into the forests upriver and invaded the home of an Elven hermit who dwells in a ruin deep in the forest. They have set traps to protect themselves from the vigilantes who have pursued them here and are harassing them still. Elven soldiers from [[Vertas]] are arriving from the north to protect them while Aerie soldiers are streaming in from the south east to try and stop all out war between the humans and elves.
*Tucked away in a dense forest, Elven survivors from the recent Bloodriver Massacre have sought refuge and built a camp atop a woodland plateau. They protect themselves from the humans who pursue them they have chosen this reclusive spot and have booby-trapped the surrounding area!<ref>[[Update of the Avatar]] [https://www.shroudoftheavatar.com/?p=71193 #224 – 2017.04.21: The Making of Bloodriver Outskirts]</ref><ref>[[Update of the Avatar]] [https://www.shroudoftheavatar.com/?p=71450 #225 – 2017.04.28: The Making of Bloodriver Outskirts] (update)</ref><ref>[[Update of the Avatar]] [https://www.shroudoftheavatar.com/?p=71797 #226 – 2017.05.05: The Making of Bloodriver Outskirts] (update)</ref>
*Tucked away in a dense forest, Elven survivors from the recent Bloodriver Massacre have sought refuge and built a camp atop a woodland plateau. They protect themselves from the humans who pursue them they have chosen this reclusive spot and have booby-trapped the surrounding area!<ref>[[Update of the Avatar]] [https://www.shroudoftheavatar.com/?p=71193 #224 – 2017.04.21: The Making of Bloodriver Outskirts]</ref><ref>[[Update of the Avatar]] [https://www.shroudoftheavatar.com/?p=71450 #225 – 2017.04.28: The Making of Bloodriver Outskirts] (update)</ref><ref>[[Update of the Avatar]] [https://www.shroudoftheavatar.com/?p=71797 #226 – 2017.05.05: The Making of Bloodriver Outskirts] (update)</ref>
 
=Gallery=
==Gallery==
<gallery>
<gallery>
File:Bloodriver-Outskirts-1.jpg|Elven Camp
File:Bloodriver-Outskirts-1.jpg|Elven Camp
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</gallery>
</gallery>
{{#Widget:YouTube|id=vxKJTtyG-dg}}
{{#Widget:YouTube|id=vxKJTtyG-dg}}
 
=References=
==References==
<references/>
<references/>
 
=Other Information=
== Other Information ==
The [[Worship Tree]] is a wave battle with a reset time of 4 minutes.
The [[Worship Tree]] is a wave battle with a reset time of 4 minutes.
[[Category:Outskirts]]
[[Category:Outskirts]]

Revision as of 00:42, 30 November 2022

Template:Infobox Location Template:Tocright Blood River Outskirts is an Adventuring Area,

The elves have fled for their lives into the forests upriver and invaded the home of an Elven hermit who dwells in a ruin deep in the forest. They have set traps to protect themselves from the vigilantes who have pursued them here and are harassing them still. Elven soldiers from Vertas are arriving from the north to protect them while Aerie soldiers are streaming in from the south east to try and stop all out war between the humans and elves.[1]
The vigilantes of Aerie believe that the elves of Blood River attacked a human settler caravan, unprovoked. The retaliation on the village was justified by this alleged assault. The elves tell a different story of the vigilantes attacking their village because they were an easy target and the land was desired by the vigilante leader. The Aerie regiment that is encamped nearby is indeed there to prevent all-out war. However, they do not yet have solid proof of who is telling the true story. It is up to you to gather evidence and prove who is truthful, or manipulate the evidence for your own agenda.[2]

Map

Points of interest

Template:Columns list

Public Workstations

Template:Columns list

Residents

Key Characters

Template:Columns list

Merchants

Template:Columns list

NPC's

Template:Columns list

Trainers

Template:Columns list

Quests

Template:Main

Bestiary

Template:Creatureboxtop Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creatureboxbottom

Resources

Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom

Other

Template:Resourceboxtop Template:Resourcebox Template:Resourceboxbottom

Tips

  • The Outskirts scenes have many areas to jump and fall as you explore the scene. It is recommended you train the Safe Fall skill within the Subterfuge Kill Tree. To learn this skill, you will first need to train the Train Dexterity Subterfuge Skill to level 40. You then can speak to any Adventuring Trainer Skills Trainer and now learn the skill Safe Fall (Basic Adventuring Trainers cannot teach Safe Fall). While this skill is set to training, each time you fall, it will level up this skill, and you take less damage.

See Also

Trivia

  • For listing purposes on the wiki, this scene is given a tier 1. The scene shows no tier rating.
  • Players following the Path of Truth encounter the Elven village of Bloodriver massacred by vigilantes from Aerie. The elves have fled for their lives into the forests upriver and invaded the home of an Elven hermit who dwells in a ruin deep in the forest. They have set traps to protect themselves from the vigilantes who have pursued them here and are harassing them still. Elven soldiers from Vertas are arriving from the north to protect them while Aerie soldiers are streaming in from the south east to try and stop all out war between the humans and elves.
  • Tucked away in a dense forest, Elven survivors from the recent Bloodriver Massacre have sought refuge and built a camp atop a woodland plateau. They protect themselves from the humans who pursue them they have chosen this reclusive spot and have booby-trapped the surrounding area![3][4][5]

Gallery

Error in widget YouTube: Unable to load template 'wiki:YouTube'

References

Other Information

The Worship Tree is a wave battle with a reset time of 4 minutes.