The Necropolis: Difference between revisions
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|continent=Novia | |continent=Novia | ||
|coordinates=<!-- 63.9, 25.3, -359.5 --> | |coordinates=<!-- 63.9, 25.3, -359.5 --> | ||
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{{Infobox | |||
|name={{PAGENAME}} Map | |||
|image=The Necropolis Map.png | |||
}} | }} | ||
{{PAGENAME}} is a Tier 3 Adventuring Scene. | {{PAGENAME}} is a Tier 3 Adventuring Scene. | ||
''Long spoken of in whispers by the living, Necropolis is the final refuge of the souls of the restless dead. It is there that the Lords of the Undead have long made their home, and there must travel those brave Avatars who seek to unravel the mystery of why the dead make war on the living after many centuries of peaceful coexistence. Those who wish to traverse their dark halls must learn the secret language of the dead. Rumors abound of an underground river, a passage to some far away lands. Enter, Avatar, and have your character measured and learn from those who haunt its halls… but know that the Undead have no need of material wealth, and what they may ask in exchange for answers could be a dear price indeed.''<ref>[[Update of the Avatar]] #112, https://www.shroudoftheavatar.com/?p=48265</ref> | :''Long spoken of in whispers by the living, Necropolis is the final refuge of the souls of the restless dead. It is there that the Lords of the Undead have long made their home, and there must travel those brave Avatars who seek to unravel the mystery of why the dead make war on the living after many centuries of peaceful coexistence. Those who wish to traverse their dark halls must learn the secret language of the dead. Rumors abound of an underground river, a passage to some far away lands. Enter, Avatar, and have your character measured and learn from those who haunt its halls… but know that the Undead have no need of material wealth, and what they may ask in exchange for answers could be a dear price indeed.''<ref>[[Update of the Avatar]] #112, https://www.shroudoftheavatar.com/?p=48265</ref> | ||
=Map= | |||
''It wouldn't really be valorous to use a map!'' | ''It wouldn't really be valorous to use a map!'' | ||
=Points of interest= | |||
<!-- Points of interest on the compass. Two columns of bullets. --> | <!-- Points of interest on the compass. Two columns of bullets. --> | ||
{{columns list| | {{columns list| | ||
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* (Locked door to [[Midmaer Passage]]) | * (Locked door to [[Midmaer Passage]]) | ||
}} | }} | ||
=Key Characters= | |||
{{columns list| | {{columns list| | ||
* [[Samael (TheNecropolis)|Samael]] | * [[Samael (TheNecropolis)|Samael]] | ||
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* | * | ||
}} | }} | ||
=Residents= | |||
{{columns list| | {{columns list| | ||
* Spirit of Necropolis | * Spirit of Necropolis | ||
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* | * | ||
}} | }} | ||
=[[Bestiary]]= | |||
{{Creatureboxtop}} | {{Creatureboxtop}} | ||
{{Creaturebox | {{Creaturebox | ||
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}} | }} | ||
{{Creatureboxbottom}} | {{Creatureboxbottom}} | ||
=Resources= | |||
{{Resourceboxtop}} | {{Resourceboxtop}} | ||
{{Resourcebox | {{Resourcebox | ||
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}} | }} | ||
{{Resourceboxbottom}} | {{Resourceboxbottom}} | ||
=Gallery= | |||
<gallery> | <gallery> | ||
File:SotA_Necropolis1.jpg|Necropolis: The Halls of the Dead | File:SotA_Necropolis1.jpg|Necropolis: The Halls of the Dead | ||
| Line 188: | Line 187: | ||
File:SotA_Necropolis10.jpg|Necropolis: The Halls of the Dead | File:SotA_Necropolis10.jpg|Necropolis: The Halls of the Dead | ||
</gallery> | </gallery> | ||
=Trivia= | |||
* Necropolis (first pass): This city of the dead underneath the Brightbone Mountains is our very first map that is completely focused on the narrative and it is a single player instance (this is one of the few plot moments that require solitary play). It is also one of the most complex underground spaces we have ever built. We do not yet have all of the story elements working, and there are still some lingering issues with the space itself, but it is in a mostly playable space (and looks amazing for a first pass).<ref>[https://www.shroudoftheavatar.com/?p=49134 Release 16 Instructions]</ref> | * Necropolis (first pass): This city of the dead underneath the Brightbone Mountains is our very first map that is completely focused on the narrative and it is a single player instance (this is one of the few plot moments that require solitary play). It is also one of the most complex underground spaces we have ever built. We do not yet have all of the story elements working, and there are still some lingering issues with the space itself, but it is in a mostly playable space (and looks amazing for a first pass).<ref>[https://www.shroudoftheavatar.com/?p=49134 Release 16 Instructions]</ref> | ||
*The older style map for this scene can be found at https://www.shroudoftheavatar.com/map/?map_id=684 | |||
* The Map Name and Area Name for this scene is: | * The Map Name and Area Name for this scene is: | ||
** Map Name: Novia_R1_Forest01_Necropolis/Necropolis with Samael | ** Map Name: Novia_R1_Forest01_Necropolis/Necropolis with Samael | ||
** Area Name: The Necropolis | ** Area Name: The Necropolis | ||
=References= | |||
<references /> | <references /> | ||
[[Category:Dungeons]] | [[Category:Dungeons]] | ||
Revision as of 16:11, 28 November 2022
Template:Infobox Location Template:Infobox The Necropolis is a Tier 3 Adventuring Scene.
- Long spoken of in whispers by the living, Necropolis is the final refuge of the souls of the restless dead. It is there that the Lords of the Undead have long made their home, and there must travel those brave Avatars who seek to unravel the mystery of why the dead make war on the living after many centuries of peaceful coexistence. Those who wish to traverse their dark halls must learn the secret language of the dead. Rumors abound of an underground river, a passage to some far away lands. Enter, Avatar, and have your character measured and learn from those who haunt its halls… but know that the Undead have no need of material wealth, and what they may ask in exchange for answers could be a dear price indeed.[1]
Map
It wouldn't really be valorous to use a map!
Points of interest
Key Characters
Residents
Bestiary
Template:Creatureboxtop Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creatureboxbottom
Resources
Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom
Gallery
-
Necropolis: The Halls of the Dead
-
Necropolis: The Halls of the Dead
-
Necropolis: The Halls of the Dead
-
Necropolis: The Halls of the Dead
-
Necropolis: The Halls of the Dead
-
Necropolis: The Halls of the Dead
-
Necropolis: The Halls of the Dead
-
Necropolis: The Halls of the Dead
-
Necropolis: The Halls of the Dead
-
Necropolis: The Halls of the Dead
Trivia
- Necropolis (first pass): This city of the dead underneath the Brightbone Mountains is our very first map that is completely focused on the narrative and it is a single player instance (this is one of the few plot moments that require solitary play). It is also one of the most complex underground spaces we have ever built. We do not yet have all of the story elements working, and there are still some lingering issues with the space itself, but it is in a mostly playable space (and looks amazing for a first pass).[2]
- The older style map for this scene can be found at https://www.shroudoftheavatar.com/map/?map_id=684
- The Map Name and Area Name for this scene is:
- Map Name: Novia_R1_Forest01_Necropolis/Necropolis with Samael
- Area Name: The Necropolis