Twins Foothills: Difference between revisions

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__NOTOC__
{{Infobox Location
{{Infobox Location
|image=
|image=Hills Scene 01.png
|tier=5
|tier=5
|location=Elysium
|location=Elysium
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|coordinates=<!-- -314.3, 14.8, -317.5 -->
|coordinates=<!-- -314.3, 14.8, -317.5 -->
}}
}}
The area of [[Twins Foothills]] is nestled on the northern shore on the isle of [[Elysium]] and is a 5 skull hunting area.
{{tocright}}
 
{{PAGENAME}} is a Tier 5 Adventuring Area.
Currently this scene is similar to [[Whiteguard Foothills]] with the exception that it has an entrance to the [[Elysium Mines]] in the north-eastern area.  This area first appeared in [[Release 28]].
=Map=
 
=Points of interest=
There are a couple of camps with [[Thug]]s wielding melee weapons. However, the north-western bandit camp has [[Rogue]]s, and at night [[Swashbuckler]]s.
 
[[Grand Old Boar]], [[Ferocious Obsidian Bear]] and [[Obsidian Destroyer]] show up at night, on the south-west part of the map.
<br clear="all"/>
== Map ==
 
==Points of interest==
<!-- Points of interest on the compass. Two columns of bullets. -->
<!-- Points of interest on the compass. Two columns of bullets. -->
{{columns list|
{{columns list|
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*  
*  
}}
}}
== Bestiary ==
<br clear="all"/>
=Bestiary=
{{Creatureboxtop}}
{{Creatureboxtop}}
{{Creaturebox
{{Creaturebox
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=Trivia=
==Trivia==
This scene was added in [[Release 28]].
This scene was added in [[Release 28]].
 
*There are a couple of camps with [[Thug]]s wielding melee weapons. However, the north-western bandit camp has [[Rogue]]s, and at night [[Swashbuckler]]s.
==Gallery==
*A [[Ferocious Obsidian Bear]] or [[Obsidian Destroyer]] have a chance to show up at night, on the south-west part of the map.
 
=Gallery=
==References==
=References=
<references/>
<references/>
[[Category:Hills]]
[[Category:Hills]]

Revision as of 16:08, 10 November 2022

Template:Infobox Location Template:Tocright Twins Foothills is a Tier 5 Adventuring Area.

Map

Points of interest

Template:Columns list

Bestiary

Template:Creatureboxtop Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creatureboxbottom

Resources

Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom[1]

Resource Node Craft Exp Skill Yield
Silver Vein 10 nodes - 5 Active 5000 Mining (1) Silver Ore
Pine Tree 10 nodes - 5 Active 5000 Forestry (2) Pine Wood, (0-1) Pine Tree Bark, (0-1) Brown Cap Mushroom, (0-1) Pine Resin, (0-1) Pecan Nuts, (0-1) Hemlock Borer

Trivia

This scene was added in Release 28.

Gallery

References

  1. Node count from Twins Foothills (Release 37 bug report) on Template:SotA Forum