Twins Foothills: Difference between revisions
| Line 238: | Line 238: | ||
{{Resourcebox | {{Resourcebox | ||
|name= Copper Vein | |name= Copper Vein | ||
|display= Copper Veins<br><small>(25 nodes/15 | |display= Copper Veins<br><small>(25 nodes/15 Active)</small> | ||
|xp=5000 | |xp=5000 | ||
|skill= Mining | |skill= Mining | ||
| Line 245: | Line 245: | ||
{{Resourcebox | {{Resourcebox | ||
|name= Maple Tree | |name= Maple Tree | ||
|display= Maple Trees<br><small>(21 nodes/15 | |display= Maple Trees<br><small>(21 nodes/15 Active)</small> | ||
|xp=5000 | |xp=5000 | ||
|skill= Forestry | |skill= Forestry | ||
| Line 252: | Line 252: | ||
{{Resourcebox | {{Resourcebox | ||
|name= Cotton Plant | |name= Cotton Plant | ||
|display= Cotton Plants<br><small>(15 nodes/10 | |display= Cotton Plants<br><small>(15 nodes/10 Active)</small> | ||
|xp=5000 | |xp=5000 | ||
|skill= Foraging | |skill= Foraging | ||
| Line 259: | Line 259: | ||
{{Resourcebox | {{Resourcebox | ||
|name= Garlic Plant | |name= Garlic Plant | ||
|display= Garlic Plants<br><small>(16 nodes/10 | |display= Garlic Plants<br><small>(16 nodes/10 Active)</small> | ||
|xp=100 | |xp=100 | ||
|skill= Foraging | |skill= Foraging | ||
| Line 266: | Line 266: | ||
{{Resourcebox | {{Resourcebox | ||
|name= Nightshade Plant | |name= Nightshade Plant | ||
|display= Nightshade Plants<br><small>(10 nodes/10 | |display= Nightshade Plants<br><small>(10 nodes/10 Active)</small> | ||
|xp=100 | |xp=100 | ||
|skill= Foraging | |skill= Foraging | ||
| Line 276: | Line 276: | ||
! Resource Node!! Craft Exp !! Skill !! Yield | ! Resource Node!! Craft Exp !! Skill !! Yield | ||
|- | |- | ||
| [[Silver Vein]] 10 nodes - 5 | | [[Silver Vein]] 10 nodes - 5 Active<!-- Node name --> | ||
| 5000 | | 5000 | ||
| [[Mining]]<!-- Skill --> | | [[Mining]]<!-- Skill --> | ||
| Line 282: | Line 282: | ||
|- | |- | ||
|- | |- | ||
| [[Pine Tree]] 10 nodes - 5 | | [[Pine Tree]] 10 nodes - 5 Active<!-- Node name --> | ||
| 5000 | | 5000 | ||
| [[Forestry]]<!-- Skill --> | | [[Forestry]]<!-- Skill --> | ||
Revision as of 02:32, 7 November 2022
Template:Infobox Location The area of Twins Foothills is nestled on the northern shore on the isle of Elysium and is a 5 skull hunting area.
Currently this scene is similar to Whiteguard Foothills with the exception that it has an entrance to the Elysium Mines in the north-eastern area. This area first appeared in Release 28.
There are a couple of camps with Thugs wielding melee weapons. However, the north-western bandit camp has Rogues, and at night Swashbucklers.
Grand Old Boar, Ferocious Obsidian Bear and Obsidian Destroyer show up at night, on the south-west part of the map.
Map
Points of interest
Bestiary
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Resources
- These resource nodes are listed in white text in the Scene Information Window.
Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom[1]
- These resource nodes are listed in grey text in the Scene Information Window.
| Resource Node | Craft Exp | Skill | Yield |
|---|---|---|---|
| Silver Vein 10 nodes - 5 Active | 5000 | Mining | (1) Silver Ore |
| Pine Tree 10 nodes - 5 Active | 5000 | Forestry | (2) Pine Wood, (0-1) Pine Tree Bark, (0-1) Brown Cap Mushroom, (0-1) Pine Resin, (0-1) Pecan Nuts, (0-1) Hemlock Borer |
Trivia
This scene was added in Release 28.
Gallery
References
- ↑ Node count from Twins Foothills (Release 37 bug report) on Template:SotA Forum