Safe Fall: Difference between revisions
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Created page with "{{Infobox Skill | skill = Subterfuge Strategy Innate Skill | type = Innate | required=10 Train Dexterity | desc=Safe Fall allows players to fall greater distances before takin..." |
m Updated required level. Added reference to when this skill was added. |
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| Line 2: | Line 2: | ||
| skill = Subterfuge Strategy Innate Skill | | skill = Subterfuge Strategy Innate Skill | ||
| type = Innate | | type = Innate | ||
| required= | | required=40 Train Dexterity | ||
| desc=Safe Fall allows players to fall greater distances before taking damage | | desc=Safe Fall allows players to fall greater distances before taking damage | ||
| lastseen= | | lastseen=102 | ||
}} | }} | ||
==Effect== | ==Effect== | ||
+1 Safe Fall Modifier<br> | +1 Safe Fall Modifier<br> | ||
''(effect increases with skill)'' | ''(effect increases with skill)'' | ||
==Trivia== | |||
== | *Safe Fall: New skill in the Subterfuge tree. Reduces fall damage based on skill level. Can only be leveled up through falling and taking damage. A skill level of 25 should allow around an extra 2 meters of fall distance and a Grandmaster should be able to fall around an extra 4 meters without damage.<ref>[https://www.shroudoftheavatar.com/?p=57427 Release 28 Instructions]</ref> | ||
* [https://www.shroudoftheavatar.com/?p=57427 Release 28 Instructions] | ==See also== | ||
==References== | |||
{{Navbox Subterfuge Strategy}}[[Category:Subterfuge Skills]] | <references/> | ||
{{Navbox Subterfuge Strategy}} | |||
[[Category:Subterfuge Skills]] | |||
Revision as of 18:39, 12 June 2022
Effect
+1 Safe Fall Modifier
(effect increases with skill)
Trivia
- Safe Fall: New skill in the Subterfuge tree. Reduces fall damage based on skill level. Can only be leveled up through falling and taking damage. A skill level of 25 should allow around an extra 2 meters of fall distance and a Grandmaster should be able to fall around an extra 4 meters without damage.[1]