The Rise: Difference between revisions

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==[[Bestiary]]==
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|loot=3 Citrine Fragment; 3 Creosote; 3 Curing Salt; 10000 Crafting Experience; 1 Diamond; 1 Dragon Haunch; 1 Emerald; 10 Obsidian Chip; 1 Orange Dragon Head; 3 Sapphire Fragment; 40 Serpent Scales; 1 Teleport to Friend Scroll; 1 Thaumaturgy Gem; 5 Wax
|loot=3 Citrine Fragment; 3 Creosote; 3 Curing Salt; 10000 Crafting Experience; 1 Diamond; 1 Dragon Haunch; 1 Emerald; 10 Obsidian Chip; 1 Orange Dragon Head; 3 Sapphire Fragment; 40 Serpent Scales; 1 Teleport to Friend Scroll; 1 Thaumaturgy Gem; 5 Wax
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Revision as of 00:09, 21 October 2021

Template:Infobox Location The Rise is the largest dungeon in Novia. It was the first of the main hubs in the Underworld and connects multiple dungeon scenes. While simple passage through the massive dungeon for travel purposes only takes a few minutes once mastered, those fearless adventurers brave enough to take a deeper dive will find multiple hours of exploration ahead of them.

The Rise is NOT for the unskilled adventurer, the faint of heart, or those who lose their way easily. It includes seemingly endless passages, dozens of chambers, multiple skill-based challenges, a half-dozen unique player experiences, and several encounters targeted at groups of skilled players. The Rise is old school, hardcore dungeon crawling at its finest. Bring friends you trust, plenty of supplies, and maybe even some graph paper!

Points of interest

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Bestiary

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Connections

Trivia

  • The Rise was first introduced in Release 28, it was originally accessible from Soltown Sewers.
  • For Release 29, The Rise moved to its permanent home under the Forsaken Vale in Verdantis. Its temporary connections to the western Novia underground scenes were replaced with access points in Verdantis.

See Also