Solace Bridge Outskirts: Difference between revisions

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==Points of interest==
==Points of interest==
<!-- Points of interest on the city compass. Two columns of bullets. -->
<!-- Points of interest on the city compass. Two columns of bullets. -->
{| width=80%
{{columns list|
| valign="top" width=50% |
* Bivouac
* Bivouac
* Northwest Exit
* Northwest Exit
* Bandit Shack
* Bandit Shack
* Filmore's Farm Entrance
* Filmore's Farm Entrance
| valign="top" width=50% |
* Riverside Guard Post
* Riverside Guard Post
* Swamp
* Swamp
* Stone Bridge
* Stone Bridge
* Haunted House
* Haunted House
|}
}}


===Public Workstations===
===Public Workstations===
<!-- Note any public crafting stations -->
<!-- Note any public crafting stations -->
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Alchemy Station]]
*[[Alchemy Station]]
*[[Blacksmithing Station]]
*[[Blacksmithing Station]]
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*[[Carpentry Station]]
*[[Carpentry Station]]
*[[Cooking Station]]
*[[Cooking Station]]
| valign="top" width=50% |
*[[Milling Station]]
*[[Milling Station]]
*[[Smelting Station]]
*[[Smelting Station]]
*[[Tanning Station]]
*[[Tanning Station]]
*[[Textiles Station]]
*[[Textiles Station]]
|}
}}


==Citizens (NPCs)==
==Citizens (NPCs)==


===Key Characters===
===Key Characters===
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Captain Kinsey]]
*[[Captain Kinsey]]
| valign="top" width=50% |
*[[Lieutenant Sigourney]]
*[[Lieutenant Sigourney]]
|}
}}


===Merchants===
===Merchants===
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Bancroft]] (Blacksmith)
*[[Bancroft]] (Blacksmith)
| valign="top" width=50% |
*[[Timothea]] (Crafting Supplies Merchant)
*[[Timothea]] (Crafting Supplies Merchant)
|}
}}


===NPC's===
===NPC's===
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Ackerley]] (Alchemist)
*[[Ackerley]] (Alchemist)
*[[Lord Langston]] (Nobel Lord)
*[[Lord Langston]] (Nobel Lord)
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*[[Filmore]] (Farmer)
*[[Filmore]] (Farmer)
*[[Forgetful Ghost]]
*[[Forgetful Ghost]]
| valign="top" width=50% |
*Lilly (Child)
*Lilly (Child)
*David (Child)
*David (Child)
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*[[Hartley]] (Outskirts Fence)
*[[Hartley]] (Outskirts Fence)
*Unhealthy Man
*Unhealthy Man
|}
}}


===Trainers===
===Trainers===
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Lieutenent Corliss]] (Crafting Trainer)
*[[Lieutenent Corliss]] (Crafting Trainer)
| valign="top" width=50% |
*[[Lieutenent Tilton]] (Adventuring Trainer)
*[[Lieutenent Tilton]] (Adventuring Trainer)
|}
}}


===Soldiers===
===Soldiers===
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Sergeant Sedgewick]]
*[[Sergeant Sedgewick]]
*[[Private Preston]]
*[[Private Preston]]
*Private Fleta
*Private Fleta
*[[Corporal Rhoswen]]
*[[Corporal Rhoswen]]
| valign="top" width=50% |
*[[Corporal Heloise]]
*[[Corporal Heloise]]
*Corporal Eldon
*Corporal Eldon
*Private Velma
*Private Velma
*Private Garridon
*Private Garridon
|}
}}


==[[Bestiary]]==
==[[Bestiary]]==

Revision as of 02:53, 24 June 2021

Template:Infobox Location The Solace Bridge Outskirts are downriver from Solace Bridge, where the Solace River meets the ocean. The small army that was defeated at Solace Bridge has retreated here and sent on the villager refugees to Soltown. They have made camp in a ruined tower overlooking the swampy shoreline. However, they are not getting to rest in their retreat for a nearby bandit camp is preying on them, stealing supplies. Plus, across the river lie the ruins of an ancient village infested with the very undead they just retreated from!

This scene will come after the Solace Bridge tutorial, and is designed to give starting players a better, more cohesive/informative beginning in the game. The Outskirts will have a small outpost that will include some shopkeepers, trainers, crafting stations, and a few quest givers (and no player housing!). The scenes will also include plenty of adventuring areas (forests, ruins, bandit camps, etc.).[1][2] [3]

Map

File:SolaceBridgeOutskirtsNodeMap.png

Points of interest

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Public Workstations

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Citizens (NPCs)

Key Characters

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Merchants

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NPC's

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Trainers

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Soldiers

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Bestiary

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Resources

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Trivia

  • As part of improving the New User Experience (NUE), this is one of three new maps to the game that we are calling “Outskirts”. These scenes will be very close to the three starting scenes and players will go directly there after finishing those starting scenes. Outskirts will be very large scenes, and will be large enough that players can base themselves in a single scene for adventuring and resupply for their first couple of hours without having to go through multiple scene loads or having to use the Overworld.

Lore

Gallery

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References