Douse: Difference between revisions

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skill update
Line 4: Line 4:
| cost=3
| cost=3
| time=1
| time=1
| desc=Removes a fire damage-over-time debuff & adds a fire damage resistance
| fizzle=-15
| lastseen=45
| required=10 Ice Fist
| required=20 Ice Fist
| exp=1212424
| wordsofpower=Desen;Vatu
| wordsofpower=Desen;Vatu
| trainer=Adventuring Trainer
| desc=Removes a fire damage-over-time debuff & adds a fire damage resistance. Water Specialization increases the duration.
| lastseen=90
}}
}}
==Effect==
==Effect==
Cooldown: 5 seconds<br>
{{Skill effect list
+5% Fire Resistance for 40.5 seconds<br>
|effect1  = Cooldown: 5 seconds
''(effect increases with skill)''
|effect2  = &minus;20% Fizzle Chance From Equipment
|effect3  = +20 Fire Resistance for 30 seconds
|note3    = +1 second per Douse level<br>+1% duration per Water Magic Mastery %, if Water Magic Specialization is training or maintaining
}}
Douse can target its caster, or a pet or party member.
 
Increasing Douse level does not affect the focus cost, but lowers the fizzle chance.
 
Water Attunement affects the duration.
 
Stacking and charging glyphs improve the focus cost, resistance, and duration.
 
==Combos==
{{combo
| glyph1    = Douse
| glyph2    = Juxtapose
| combo      = Evaporate
}}
{{combo
| glyph1    = Douse
| glyph2    = Solar Flare
| combo      = Rainbow Blast
| comboimage = Wiki image needed logo.png
}}


==External Reference==
==External Reference==

Revision as of 03:38, 22 June 2021

Template:Infobox Skill

Effect

Template:Skill effect list Douse can target its caster, or a pet or party member.

Increasing Douse level does not affect the focus cost, but lowers the fizzle chance.

Water Attunement affects the duration.

Stacking and charging glyphs improve the focus cost, resistance, and duration.

Combos

Template:Combo Template:Combo

External Reference

Template:Navbox Water Magic