Tap Soul: Difference between revisions

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skill update
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{{Infobox Skill
{{Infobox Skill
| skill=Death Magic Glyph
| skill = Death Magic Glyph
| type=Active
| type = Active
| desc=Drain away life to draw in focus
| time=0.8
| time=1
| fizzle=-30
| lastseen=45
| exp=2424848
| wordsofpower=Desen
| wordsofpower=Desen
| trainer=Adventuring Trainer
| desc=Drain away life to draw in focus. Use of this skill also applies a small penalty to the caster's Life Attunement making it harder for them to be healed by life magic. Death Specialization reduces the number of times the negative penalty can stack.
| lastseen=90
}}
}}
==Effect==
==Effect==
Cooldown: 0.8 seconds<br>
{{Skill effect list
<span style="color:red">Lose 40 Health</span><br>
|effect1  = Cooldown: 0.8 seconds
Recover 12 Focus<br>
|effect2  = +35% Fizzle Chance From Equipment
<span style="color:red">-20 Life Attunement for 1 minute</span><br>
|color2  = red
''(effect increases with skill)
|effect3  = Lose 40 Health
|color3  = red
|note3    = &minus;1 health loss for every 10 Tap Soul levels, rounded
|effect4  = Recover 12 Focus
|effect5  = &minus;20 Life Attunement for 1 minute
|color5  = red
|note5    = attunement penalty &divide; (1 + Death Magic Mastery / 100%), if Death Magic Specialization is training or maintaining
}}
Increasing Tap Soul level lowers the fizzle chance.
 
Death Attunement affects the focus recovery.
 
Stacking and charging glyphs improve the focus recovery, but also increases the self damage, and life attunement penalty and duration.


==External Reference==
==External Reference==

Revision as of 14:47, 21 June 2021

Template:Infobox Skill

Effect

Template:Skill effect list Increasing Tap Soul level lowers the fizzle chance.

Death Attunement affects the focus recovery.

Stacking and charging glyphs improve the focus recovery, but also increases the self damage, and life attunement penalty and duration.

External Reference

Template:Navbox Death Magic