Corpse Explosion: Difference between revisions

From SotA Wiki
Jump to navigation Jump to search
skill update
Effect: death mastery
Line 20: Line 20:
|color3  = red
|color3  = red
|effect4  = 12 – 16 Death Damage (estimate)
|effect4  = 12 – 16 Death Damage (estimate)
|note4    = × √(Corpse Explosion level / 40 + intelligence / 40) (estimate)
|note4    = &times; &radic;(Corpse Explosion level / 40 + intelligence / 40) (estimate)<br />+0.1% per Death Mastery level
|effect5  = 0% Chance to mesmerize for 5 seconds
|effect5  = 0% Chance to mesmerize for 5 seconds
|note5    = +0.25% chance per Death Magic Mastery %, if Death Magic Specialization is training or maintaining
|note5    = +0.25% chance per Death Magic Mastery %, if Death Magic Specialization is training or maintaining

Revision as of 04:42, 18 June 2021

Template:Infobox Skill Exploded corpses are still available for field dressing and looting.

Effect

Template:Skill effect list Increasing Corpse Explosion level raises the focus cost, but lowers the fizzle chance.

Death Attunement affects the damage.

Stacking and charging glyphs improve the focus cost, damage, and mesmerize duration.

Limits

Corpse Explosion does not affect corpses that have already exploded three times.

External Reference

Template:Navbox Death Magic