Corpse Explosion: Difference between revisions
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Rigel Kent (talk | contribs) skill update |
Rigel Kent (talk | contribs) →Effect: death mastery |
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| Line 20: | Line 20: | ||
|color3 = red | |color3 = red | ||
|effect4 = 12 – 16 Death Damage (estimate) | |effect4 = 12 – 16 Death Damage (estimate) | ||
|note4 = × √(Corpse Explosion level / 40 + intelligence / 40) (estimate) | |note4 = × √(Corpse Explosion level / 40 + intelligence / 40) (estimate)<br />+0.1% per Death Mastery level | ||
|effect5 = 0% Chance to mesmerize for 5 seconds | |effect5 = 0% Chance to mesmerize for 5 seconds | ||
|note5 = +0.25% chance per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | |note5 = +0.25% chance per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | ||
Revision as of 04:42, 18 June 2021
Template:Infobox Skill Exploded corpses are still available for field dressing and looting.
Effect
Template:Skill effect list Increasing Corpse Explosion level raises the focus cost, but lowers the fizzle chance.
Death Attunement affects the damage.
Stacking and charging glyphs improve the focus cost, damage, and mesmerize duration.
Limits
Corpse Explosion does not affect corpses that have already exploded three times.
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums