Desolis: Difference between revisions

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==Points of interest==
==Points of interest==
<!-- Points of interest on the city compass. Two columns of bullets. -->
<!-- Points of interest on the city compass. Two columns of bullets. -->
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Desolis/Epitaph|The Epitaph]]
*[[Desolis/Epitaph|The Epitaph]]
*[[Desolis/Bazaar|Bazaar]]
*[[Desolis/Bazaar|Bazaar]]
| valign="top" width=50% |
*[[Corral]]
*[[Corral]]
*[[Desolis/Obsidian_Shard|Obsidian Shard]]
*[[Desolis/Obsidian_Shard|Obsidian Shard]]
|}
}}


==Citizens (NPCs)==
==Citizens (NPCs)==
<!-- NPC Lists. Two columns of bullets. -->
<!-- NPC Lists. Two columns of bullets. -->
===Key Characters===
===Key Characters===
{| width=80%
{{columns list|
| valign="top" width=50% |
}}
|}


===Merchants===
===Merchants===
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Pip]] (Weaponry Merchant)
*[[Pip]] (Weaponry Merchant)
*[[Kharl Clauth]] (Travelling Merchant)
*[[Kharl Clauth]] (Travelling Merchant)
*[[Tuomas]] (Desolis Public Vendor)
*[[Tuomas]] (Desolis Public Vendor)
| valign="top" width=50% |
*[[Magus White]] (Magic Supplies Merchant)
*[[Magus White]] (Magic Supplies Merchant)
*[[Brewing Supplies Merchant (Desolis)|Brewing Supplies Merchant]]
*[[Brewing Supplies Merchant (Desolis)|Brewing Supplies Merchant]]
|}
}}


===Peasants===
===Peasants===
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Cavortian]] (Desolace Town Crier)
*[[Cavortian]] (Desolace Town Crier)
*[[Razl Dazl]] (Banker)
*[[Razl Dazl]] (Banker)
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*[[Theodric]]
*[[Theodric]]
*[[Harley Redwool]]
*[[Harley Redwool]]
| valign="top" width=50% |
*[[Prism]]
*[[Prism]]
*[[Wynston Haevia]]
*[[Wynston Haevia]]
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*[[Sevestre]] (Bounty Master)
*[[Sevestre]] (Bounty Master)
*[[Guild Registrar]]
*[[Guild Registrar]]
|}
}}


===Trainers===
===Trainers===
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Dhalia Lock]] (Crafting Trainer)
*[[Dhalia Lock]] (Crafting Trainer)
*[[Anya, Master Sun Magic Trainer|Anya]] (Master Sun Magic Trainer)
*[[Anya, Master Sun Magic Trainer|Anya]] (Master Sun Magic Trainer)
*[[Corsten]] (Master Tactics Trainer)
*[[Corsten]] (Master Tactics Trainer)
| valign="top" width=50% |
*[[Martella]] (Master Fire Magic Trainer)
*[[Martella]] (Master Fire Magic Trainer)
*[[Destiny Armage]] (Adventuring Trainer)
*[[Destiny Armage]] (Adventuring Trainer)
|}
}}


===Guards===
===Guards===
{| width=80%
{{columns list|
| valign="top" width=50% |
*[[Brittany Bowling]]
*[[Brittany Bowling]]
*[[Sariyah]]
*[[Sariyah]]
| valign="top" width=50% |
*[[Winter]]
*[[Winter]]
*[[Fogshill]]
*[[Fogshill]]
|}
}}


==Gallery==
==Gallery==

Revision as of 01:53, 24 June 2021

Template:Infobox Location Desolis was a ruin before the Fall and the Obsidian Order raised a fortress on the site. It is near enough to the Shard Fall that Obsidian Cabal magic could be wrought, and far from prying eyes.

Beneath Desolis, the Obsidian Eye's Chamber of Souls was constructed. It was here that the Destiny Pool lay.

Lore

Two hundred years before our game’s present day, the members of the Obsidian Order saw themselves as the preeminent sorcerers of their time, and forged their empire based on the use of such magics. They derived their power from the energies flowing out of the obsidian shards that fell from the shattered moon, lacing the world with veins of lava which seemed to conduct this energy from the Shardfall areas to a variety of locations, including Fate’s Lake in the subterranean chambers below the ruins of Desolis. It is the location of this lake that inspired the Obsidians to build their seat of power here, including the Chamber of Souls.

Since various colors of magical glowing crystals can be harvested for use in sorcery and alchemy, the Obsidians used such crystals to craft undying sources of light for their more important structures. These styles employ glimmering, floating crystal shards in a variety of colors. The Obsidians appreciated the older style of ruins they found, though they added their own style of architecture to them as they built the foundations of their empire.

Moving outside the Obsidian Keep, still in the cavernous underground…you can see the edges of Fate’s Lake as it drains deeper into the earth, and the main gates of the entrance into the keep itself, which is built into the walls of the cavern. Inside the gates of the Obsidian Keep, is a fenced-off region separating the main entrance from a smaller side passage, where unfortunate slaves and captives were once driven into the terrible laboratories of the Re-shapers. Here, using the power of the obsidian shards, dark magic and alchemy were employed to twist these unfortunates into terrible, mutated monstrosities.
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Housing Lots

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Points of interest

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Citizens (NPCs)

Key Characters

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Merchants

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Peasants

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Trainers

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Guards

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Gallery

References