Cleansing Rain: Difference between revisions
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Rigel Kent (talk | contribs) m no trainer |
Rigel Kent (talk | contribs) skill update |
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| skill = Combo Skills | | skill = Combo Skills | ||
| type = Active | | type = Active | ||
| | | cost=19 | ||
| | | time=1 | ||
| | | fizzle=0 | ||
| required=1 Banish Undead;1 Soothing Rain | |||
| reagents=2 Garlic;2 Mandrake Root | | reagents=2 Garlic;2 Mandrake Root | ||
| trainer= | | trainer= | ||
| lastseen= | | desc=Heals friendly players and damages undead in an area effect over time. | ||
| lastseen=90 | |||
}} | }} | ||
==Effect== | |||
{{Skill effect list | |||
|effect1 = Cooldown: 10 seconds | |||
|effect2 = 70% Chance to consume reagents | |||
|effect3 = −20% Fizzle Chance From Equipment | |||
|effect4 = Recover 2 – 4 Health every 2 seconds for 20 seconds | |||
|effect5 = 0 – 7 Life Damage every 2 seconds for 20 seconds | |||
}} | |||
Cleansing Rain level is the average of Banish Undead and Soothing Rain levels, rounded up. Increasing Cleansing Rain level doesn't affect the focus cost, but lowers the fizzle chance. | |||
Life Attunement or Water Attunement, whichever is higher, affects the health recovery and damage. | |||
Stacking glyphs improves the focus cost, health recovery, damage, and duration. | |||
==Combo== | ==Combo== | ||
{{combo | |||
{ | | glyph1 = Banish Undead | ||
| | | glyph2 = Soothing Rain | ||
| | | combo = Cleansing Rain | ||
}} | |||
| | |||
{{Navbox Combo Skills}}[[Category: | {{Navbox Combo Skills}}[[Category:Life Magic Skills]][[Category:Water Magic Skills]][[Category:Combo Skills]] | ||
Revision as of 01:33, 22 June 2021
Effect
Template:Skill effect list Cleansing Rain level is the average of Banish Undead and Soothing Rain levels, rounded up. Increasing Cleansing Rain level doesn't affect the focus cost, but lowers the fizzle chance.
Life Attunement or Water Attunement, whichever is higher, affects the health recovery and damage.
Stacking glyphs improves the focus cost, health recovery, damage, and duration.