Reveal Hidden: Difference between revisions
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Rigel Kent (talk | contribs) m trainer |
Rigel Kent (talk | contribs) m →Effect: order |
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| Line 19: | Line 19: | ||
|effect2 = Cooldown: 20 seconds | |effect2 = Cooldown: 20 seconds | ||
|note2 = −0.1 per Reveal Hidden level | |note2 = −0.1 per Reveal Hidden level | ||
|effect3 = −20% Fizzle Chance From Equipment | |effect3 = 10% Chance to consume reagents | ||
|effect4 = −20% Fizzle Chance From Equipment | |||
|effect5 = 100% Effective | |effect5 = 100% Effective | ||
|note5 = × √(Reveal Hidden level / 40) | |note5 = × √(Reveal Hidden level / 40) | ||
Revision as of 08:17, 6 June 2021
Effect
Template:Skill effect list Increasing Reveal Hidden level doesn't affect the focus cost, but lowers the fizzle chance.
Sun Attunement affects the radius.
Stacking and charging glyphs improve the focus cost.
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums