Searing Ray: Difference between revisions
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Rigel Kent (talk | contribs) m punct |
Rigel Kent (talk | contribs) m fizzle chance correction |
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| cost=11 | | cost=11 | ||
| time=1 | | time=1 | ||
| fizzle=15 | | fizzle=-15 | ||
| required=10 Light | | required=10 Light | ||
| exp=1212424 | | exp=1212424 | ||
Revision as of 05:43, 24 May 2021
Effect
Template:Skill effect list Increasing Searing Ray level raises the focus cost, but lowers the fizzle chance.
Sun Attunement affects the damage.
Stacking and charging glyphs improve the focus cost, damage, and sun resistance debuff and duration.
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums