Cocoon of Night: Difference between revisions

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m Effect: simplify
Effect: mastery
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|effect2  = 20% Chance to consume reagents
|effect2  = 20% Chance to consume reagents
|effect3  = Recover 1 – 7 Health every 2 seconds for 10 seconds
|effect3  = Recover 1 – 7 Health every 2 seconds for 10 seconds
|note3    = &times; &radic;(Cocoon of Night level / 40 + intelligence / 40) health (estimate)<br />+0.2 second duration per Cocoon of Night level
|note3    = &times; &radic;(Cocoon of Night level / 40 + intelligence / 40) health (estimate)<br />+1% health per Lunar Magic Mastery %, if Lunar Magic Specialization is training or maintaining<br />+0.2 second duration per Cocoon of Night level
|effect4  = 0.2% &ndash; 0.3% Stealth for 10 seconds
|effect4  = 0.2% &ndash; 0.3% Stealth for 10 seconds
|note4    = +0.5% stealth and +0.1 second per Cocoon of Night level
|note4    = +0.5% stealth and +0.1 second per Cocoon of Night level
|effect5  = 100% Chance to decrease aggro by 50
|effect5  = 100% Chance to decrease aggro by 50
|note5    = +1% aggro decrease per Lunar Magic Mastery %, if Lunar Magic Specialization is training or maintaining
}}
}}
Increasing Cocoon of Night level lowers the fizzle chance.
Increasing Cocoon of Night level lowers the fizzle chance.

Revision as of 13:25, 20 May 2021

Template:Infobox Skill

Effect

Template:Skill effect list Increasing Cocoon of Night level lowers the fizzle chance.

Moon Attunement affects the health recovery.

Stacking and charging glyphs improve the focus cost and health recovery.

Trivia

Template:Navbox Moon Magic