Air's Embrace: Difference between revisions
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Rigel Kent (talk | contribs) m punct |
Rigel Kent (talk | contribs) m →Effect: air spec note |
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|note3 = +0.1 Dexterity and +6 seconds per Air's Embrace level | |note3 = +0.1 Dexterity and +6 seconds per Air's Embrace level | ||
|effect4 = +0% Weapon Critical Chance for 10 minutes | |effect4 = +0% Weapon Critical Chance for 10 minutes | ||
|note4 = +0.1% chance per Air Magic Mastery %<br>+6 seconds per Air's Embrace level | |note4 = +0.1% chance per Air Magic Mastery %, only if Air Magic Specialization is training or maintaining<br>+6 seconds per Air's Embrace level | ||
}} | }} | ||
Increasing Air's Embrace level raises the focus cost but lowers the fizzle chance. | Increasing Air's Embrace level raises the focus cost but lowers the fizzle chance. | ||
Revision as of 11:00, 20 May 2021
Effect
Template:Skill effect list Increasing Air's Embrace level raises the focus cost but lowers the fizzle chance.
Air Attunement affects the dexterity bonus and duration, and weapon critical chance duration.
Stacking and charging glyphs improve the focus cost, dexterity bonus and duration, and weapon critical chance bonus and duration.
Limits
Air's Embrace will cancel Enlightenment and Strength of Earth, and vice versa.
Combo
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums