Air Magic: Difference between revisions
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Electric attacks, speed, and dexterity. | Electric attacks, speed, and dexterity. | ||
Active | {{Navbox | ||
|title=Active | |||
|group1=[[Gust]] | |||
|list1=Push target back with stun chance (can also flip switches at range) | |||
|group2=[[Dash]] | |||
|list2=Move speed buff | |||
|group3=[[Air's Embrace]] | |||
|list3=Dexterity buff | |||
|group4=[[Blink]] | |||
|list4=Instantly move to nearby spot that you could walk to | |||
|group5=[[Discharge]] | |||
|list5=Short range AoE from caster of electric damage with Stun Chance | |||
|group6=[[Lightning]] | |||
|list6=Ranged lightning attack with Stun Chance | |||
|group7=[[Chain Lightning]] | |||
|list7=Ranged lightning attack that chains with Stun Chance | |||
|group8=[[Summon Air Elemental]] | |||
|list8=Summons Air elemental | |||
}} | |||
Innate | {{Navbox | ||
|title=Innate | |||
|group1=[[Rapid Discharge]] | |||
|list1=Increase stun effects | |||
|group2=[[Well Grounded]] | |||
|list2=Increase electrical resistance | |||
}} | |||
[[Category:Air Magic Skills| ]] | [[Category:Air Magic Skills| ]] | ||