Advancement: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
| Line 1: | Line 1: | ||
During combat, questing, and crafting, players earn [[Experience]]. Once a character earns enough experience points, their level is increased. At each level, players earn points to attribute to their [[Skills]] at a trainer. Advancing in levels also earns players hit points, and unlocks some game features. | During combat, questing, and crafting, players earn [[Experience]]. Once a character earns enough experience points, their level is increased. At each level, players earn points to attribute to their [[Skills]] at a trainer. Advancing in levels also earns players hit points, and unlocks some game features. | ||
==See Also== | |||
*Back to [[Main Page]] | |||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
Latest revision as of 14:44, 21 June 2023
During combat, questing, and crafting, players earn Experience. Once a character earns enough experience points, their level is increased. At each level, players earn points to attribute to their Skills at a trainer. Advancing in levels also earns players hit points, and unlocks some game features.
See Also[edit]
- Back to Main Page