Village: Difference between revisions
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up limits with patch 892 |
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|External Objects | |External Objects | ||
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|External Lights | |External Lights | ||
| | |50 | ||
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|External Containers | |External Containers | ||
Revision as of 00:09, 9 January 2019
Template:Infobox Have you ever wanted to own an entire scene? Now you can! A Village is a mid-sized holding that can secure up to 25,200m2 of player lots.
Includes
- A design session with the Dev Team to define details including:
- Name of Town
- Location: Roughly which quadrant of the map. (Exact hex will be determined by Portalarium, Inc.)
- Biome: Forest, Mountains, Grasslands, Swamp, etc.
- NPC Building Definition (inn, smithy, etc.)
- NPC names and stories
- Lot Selection: Determine which lots of which size you want. For example at this size:
- 42 Village Lots
- 26 Village Lots + 1 Castle Lot
- etc.
- Keys to Locked Lots:
- Keys equal to the number of lots chosen
- Owner of the keys can lock and unlock lots at will so they can actively control who gets to live there
- The key owner can evict an occupant and lock the lot using the key
- Players will still need lot deeds to claim the lots once the town owner unlocks the lots
- Central Square with 3 NPC owned building
Add On Store Houses:[1]
2 Add On Store Village Houses
Note that Player run towns do not include the lot deeds There will be a path to achieve this in game via in game gold purchase but the ownership of the scene will incur a rental fee
Decoration limits
| External Objects | 190 |
| External Lights | 50 |
| External Containers | 4 |
| NPCs | 6 |
| NPC Buildings | 3 |
| Square Footage | 25200 |
- ↑ Add-On Houses Expired