Release 59: Difference between revisions

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==RELEASE 59, October 25, 2018==
==RELEASE 59, October 25, 2018<ref>DarkStarr, [https://www.shroudoftheavatar.com/?p=99547 Q4 2018 Schedule Update]</ref>==


{{Under Construction}}
*'''Story:''' Each harvest season, Novians warn their children to not go into the fields at night because of Pumpkin Head! The starting areas will be improved with the addition of a new tutorial focused area on the Isle of Storms.<br>[[Image:SotA_2016_JackOLantern_Mask_Glowing.jpg|1024px]]
*'''Performance:''' Performance work will mainly focus on improving frame rate and reducing hitching during gameplay. Work will also continue to be done on load time reduction on the few outstanding scenes that are not meeting our 15 second load time target.
*'''Bug Fixing:''' Time will be allocated to a general sweep through all systems, features, and content to reduce overall bug counts.
*'''Crafting & Economy:''' The fishing system will be expanded to include different water types (fresh vs. salt), more fish types, more loot, and other improvements. Additionally there will be systemic and game-wide upgrades to the quality and quantity of loot.
*'''Player-Made Dungeons:''' We will continue to expand and iterate on the system that allows players to place and customize dungeons on their properties. Blueprints and recipes for these dungeons can be found in loot, purchased from in-game merchants, or purchased from the store and then used to craft the various dungeon pieces needed to assemble these dungeons.<br>[[Image:SS_DungeonBasement_H.jpg|1024px]]
*'''Player Towns & Player Housing:''' Updates to Dynamic Player-Owned Towns (POTs) that have locked submission forms will appear in the game.


===Additional Information===
===Additional Information===

Revision as of 17:41, 27 September 2018

RELEASE 59, October 25, 2018[1]

  • Story: Each harvest season, Novians warn their children to not go into the fields at night because of Pumpkin Head! The starting areas will be improved with the addition of a new tutorial focused area on the Isle of Storms.
    File:SotA 2016 JackOLantern Mask Glowing.jpg
  • Performance: Performance work will mainly focus on improving frame rate and reducing hitching during gameplay. Work will also continue to be done on load time reduction on the few outstanding scenes that are not meeting our 15 second load time target.
  • Bug Fixing: Time will be allocated to a general sweep through all systems, features, and content to reduce overall bug counts.
  • Crafting & Economy: The fishing system will be expanded to include different water types (fresh vs. salt), more fish types, more loot, and other improvements. Additionally there will be systemic and game-wide upgrades to the quality and quantity of loot.
  • Player-Made Dungeons: We will continue to expand and iterate on the system that allows players to place and customize dungeons on their properties. Blueprints and recipes for these dungeons can be found in loot, purchased from in-game merchants, or purchased from the store and then used to craft the various dungeon pieces needed to assemble these dungeons.
    File:SS DungeonBasement H.jpg
  • Player Towns & Player Housing: Updates to Dynamic Player-Owned Towns (POTs) that have locked submission forms will appear in the game.

Additional Information

See Also

References