Release 60: Difference between revisions
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Created page with "__NOTOC__ ==RELEASE 60, November 15, 2018== {{Under Construction}} ===Additional Information=== * [https://docs.google.com/document/d/1Z-svq1OvcZwViqGxFCKdjH3NCn2LTfLuGny5qa..." |
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__NOTOC__ | __NOTOC__ | ||
==RELEASE 60, November 15, 2018== | ==RELEASE 60, November 15, 2018<ref>DarkStarr, [https://www.shroudoftheavatar.com/?p=99547 Q4 2018 Schedule Update]</ref>== | ||
*'''Performance:''' Performance work will mainly focus on improving frame rate and reducing hitching during gameplay. Work will also continue to be done on load time reduction on the few outstanding scenes that are not meeting our 15 second load time target. | |||
*'''Bug Fixing:''' Time will be allocated to a general sweep through all systems, features, and content to reduce overall bug counts. | |||
*'''Crafting & Economy:''' We will continue expansions to the fishing system. We will also dramatically increase the salvage rates for in-game patterns (common patterns will be almost 100%). Additionally we will continue systemic and game-wide upgrades to the quality and quantity of loot.<br>[[Image:Lava-Fishing-Rod.jpg|1024px]] | |||
*'''Player Towns & Player Housing:''' Updates to Dynamic Player-Owned Towns (POTs) that have locked submission forms will appear in the game. | |||
*'''Livestream and Seasonal Content:''' We will add recent livestream stretchgoal items and 2018 Winter items. | |||
===Additional Information=== | ===Additional Information=== | ||
Revision as of 17:43, 27 September 2018
RELEASE 60, November 15, 2018[1]
- Performance: Performance work will mainly focus on improving frame rate and reducing hitching during gameplay. Work will also continue to be done on load time reduction on the few outstanding scenes that are not meeting our 15 second load time target.
- Bug Fixing: Time will be allocated to a general sweep through all systems, features, and content to reduce overall bug counts.
- Crafting & Economy: We will continue expansions to the fishing system. We will also dramatically increase the salvage rates for in-game patterns (common patterns will be almost 100%). Additionally we will continue systemic and game-wide upgrades to the quality and quantity of loot.
File:Lava-Fishing-Rod.jpg - Player Towns & Player Housing: Updates to Dynamic Player-Owned Towns (POTs) that have locked submission forms will appear in the game.
- Livestream and Seasonal Content: We will add recent livestream stretchgoal items and 2018 Winter items.
Additional Information
See Also
References
- ↑ DarkStarr, Q4 2018 Schedule Update