Metropolis: Difference between revisions
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|image=SotA_PlayerOwnedMetropolis.jpg | |image=SotA_PlayerOwnedMetropolis.jpg | ||
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Have you ever wanted to own an entire scene? Now you can! A Metropolis | Have you ever wanted to own an entire scene? Now you can! A Metropolis is substantially bigger than a Player Owned City, and can secure up to 83,400m<sup>2</sup> of player lots. | ||
{{DigitalStorePrevious|cost= | {{DigitalStorePrevious|cost=6000|storename=Player Owned Metropolis (digital)}} | ||
==Includes== | ==Includes== | ||
Revision as of 21:04, 20 June 2018
Template:Infobox Have you ever wanted to own an entire scene? Now you can! A Metropolis is substantially bigger than a Player Owned City, and can secure up to 83,400m2 of player lots.
Includes
- A design session with the Dev Team to define details including:
- Name of Town
- Location: Roughly which quadrant of the map. (Exact hex will be determined by Portalarium, Inc.)
- Biome: Forest, Mountains, Grasslands, Swamp, etc.
- NPC Building Definition (inn, smithy, etc.)
- NPC names and stories
- Lot Selection: Determine which lots of which size you want. For example at this size:
- 139 Village Lots
- 123 Village Lots + 1 Castle Lot
- etc.
- Keys to Locked Lots:
- Keys equal to the number of lots chosen
- Owner of the keys can lock and unlock lots at will so they can actively control who gets to live there
- The key owner can evict an occupant and lock the lot using the key
- Players will still need lot deeds to claim the lots once the town owner unlocks the lots
- Central Square with 15 NPC owned building
- Add On Store Houses:
- 4 Add On Store Village Houses
- 4 Add On Store Town Houses
- 4 Add On Store City Houses
Note that Player run towns do not include the lot deeds There will be a path to achieve this in game via in game gold purchase but the ownership of the scene will incur a rental fee
| External Objects | 260 |
| External Lights | 80 |
| External Containers | 7 |
| NPCs | 30 |
| NPC Buildings | 15 |
| Square Footage | 83400 |