Release 55: Difference between revisions

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__NOTOC__
__NOTOC__
==RELEASE 55, June 28, 2018==
==RELEASE 55, June 28, 2018<ref name=q2s>Darkstarr, [https://www.shroudoftheavatar.com/?p=85853 Q2 2018 Schedule Update]</ref>==


{{Under Construction}}
*'''Story:''' We will continue to work on adding side quests and polish to the Paths of Truth, Love, and Courage. We’ll continue to add and update maps for the in-game map system. We will also add backer NPC conversations to Brittany Alley. Finally the scenes Norgard Fens, Bramble (town), and East Vauban Foothills will be rebuilt from scratch.<br>[[Image:BrittanyAlleys8.jpg|1024px]]
*'''Performance:''' Performance work will mainly focus on improving frame rate and reducing hitching during gameplay. Work will also continue to be done on load time reduction on the few outstanding scenes that are not meeting our 15 second load time target.
*'''Physical Goods:''' Physical goods including the cloth map, box, trinket, manual, lot deeds, etc. (and the signed versions of each) will ship.<br>[[Image:SotA_Box_Art_Template-top-with-Sticker-copy-flat.jpg|1024px]]
*'''Crafting & Economy:''' We will continue to add more loot to the game. We will also work on improving the controls for player vendors to better allow sharing of vendors as well as improving the entire stocking, restocking, pricing, and repricing experience.
*'''User Interface Polish:''' Various elements of the UI will get polished for usability as well as improvements to information displayed with a focus on the quest journal.
*'''Castle Defense Scenarios:''' New scenes will be created similar to our control points where groups of players can fight over control of a fortress in order to gain temporary ownership and therefore gain benefits from that ownership like access to special areas, merchants, and quest givers. Work on this system will also help improve the existing control points.
*'''Character:''' Polish passes will be made on the Spiders and a new seasonal creature will be introduced: The Jingo!
*'''Localization:''' All interface text and quest dialogue will be fully translated into our launch languages, including English, French, German, Russian, Spanish, Portuguese, and Italian.
*'''Player Towns & Player Housing:''' Updates to Dynamic Player-Owned Towns (POTs) that have locked submission forms will appear in the game.


===Additional Information===
===Additional Information===
* [https://docs.google.com/document/d/1Z-svq1OvcZwViqGxFCKdjH3NCn2LTfLuGny5qaAqjTM/pub Release 55 Instructions]
* [http://www.shroudoftheavatar.com/playerinstructions Player Instructions]
* [https://docs.google.com/document/d/1EQczZJxj38npLbysCEjSa_xiWwx7jQ9zFgvX9yPg2xY/pub Release 55 Known Issues]
* [http://www.shroudoftheavatar.com/knownissues Known Issues]
* [https://d2sx9mrt4zumaq.cloudfront.net/wp-content/uploads/2014/11/Quick-Reference-Card.pdf Quick Reference Card]
* [https://d2sx9mrt4zumaq.cloudfront.net/wp-content/uploads/2014/11/Quick-Reference-Card.pdf Quick Reference Card]



Revision as of 18:50, 29 March 2018

RELEASE 55, June 28, 2018[1]

  • Story: We will continue to work on adding side quests and polish to the Paths of Truth, Love, and Courage. We’ll continue to add and update maps for the in-game map system. We will also add backer NPC conversations to Brittany Alley. Finally the scenes Norgard Fens, Bramble (town), and East Vauban Foothills will be rebuilt from scratch.
    File:BrittanyAlleys8.jpg
  • Performance: Performance work will mainly focus on improving frame rate and reducing hitching during gameplay. Work will also continue to be done on load time reduction on the few outstanding scenes that are not meeting our 15 second load time target.
  • Physical Goods: Physical goods including the cloth map, box, trinket, manual, lot deeds, etc. (and the signed versions of each) will ship.
    File:SotA Box Art Template-top-with-Sticker-copy-flat.jpg
  • Crafting & Economy: We will continue to add more loot to the game. We will also work on improving the controls for player vendors to better allow sharing of vendors as well as improving the entire stocking, restocking, pricing, and repricing experience.
  • User Interface Polish: Various elements of the UI will get polished for usability as well as improvements to information displayed with a focus on the quest journal.
  • Castle Defense Scenarios: New scenes will be created similar to our control points where groups of players can fight over control of a fortress in order to gain temporary ownership and therefore gain benefits from that ownership like access to special areas, merchants, and quest givers. Work on this system will also help improve the existing control points.
  • Character: Polish passes will be made on the Spiders and a new seasonal creature will be introduced: The Jingo!
  • Localization: All interface text and quest dialogue will be fully translated into our launch languages, including English, French, German, Russian, Spanish, Portuguese, and Italian.
  • Player Towns & Player Housing: Updates to Dynamic Player-Owned Towns (POTs) that have locked submission forms will appear in the game.

Additional Information

See Also

References