Armor Enhancement: Difference between revisions
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! [[File:Iron_Ingot.png|32px|Iron]][[Iron Ingot|Iron]] | ! [[File:Iron_Ingot.png|32px|Iron]][[Iron Ingot|Iron]] | ||
| Increases [[Item Damage Resistance]]. | | Increases [[Item Damage Resistance]] (0.3%/Binding). | ||
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! [[File:Copper_Ingot_icon.png|32px|Copper]][[Copper Ingot|Copper]] | ! [[File:Copper_Ingot_icon.png|32px|Copper]][[Copper Ingot|Copper]] | ||
| Increases [[Weapon Damage]]. | | Increases [[Weapon Damage]] (0.1%/Binding). | ||
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! [[File:Bronze_Ingot_icon.png|32px|Bronze]][[Bronze Ingot|Bronze]] | ! [[File:Bronze_Ingot_icon.png|32px|Bronze]][[Bronze Ingot|Bronze]] | ||
| Increases [[Weapon Damage]] and [[Item Damage Resistance]]. | | Increases [[Weapon Damage]] (0.1%/Binding) and [[Item Damage Resistance]] (0.3%/Binding). | ||
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! [[File:Iron_Ingot.png|32px|Meteoric Iron]][[Meteoric Iron Ingot|Meteoric Iron]] | ! [[File:Iron_Ingot.png|32px|Meteoric Iron]][[Meteoric Iron Ingot|Meteoric Iron]] | ||
| Greatly increases [[Item Damage Resistance]]. | | Greatly increases [[Item Damage Resistance]] (0.6%/Binding). | ||
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! [[File:Copper_Ingot_icon.png|32px|Constantan]][[Constantan Ingot|Constantan]] | ! [[File:Copper_Ingot_icon.png|32px|Constantan]][[Constantan Ingot|Constantan]] | ||
| Increases [[Weapon Damage]] and [[Focus]]. | | Increases [[Weapon Damage]] (0.3%/Binding) and [[Focus]] (0.5absolut/Binding). | ||
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! [[File:Iron_Ingot.png|32px|White Iron]][[White Iron Ingot|White Iron]] | ! [[File:Iron_Ingot.png|32px|White Iron]][[White Iron Ingot|White Iron]] | ||
| Increases [[Item Damage Resistance]] and [[Health]]. | | Increases [[Item Damage Resistance]] (0.3%/Binding) and [[Health]] (0.5absolut/Binding). | ||
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! [[File:Silver_Ingot_icon.png|32px|Silver]][[Silver Ingot|Silver]] | ! [[File:Silver_Ingot_icon.png|32px|Silver]][[Silver Ingot|Silver]] | ||
Revision as of 21:56, 6 June 2017
When crafting armor in Template:SotA, you can change the Materials you use to produce a different modifier. An example is a Plate chestpiece you craft with Copper Sheets, Supple Leather Straps and White Iron Bindings would have the Copper, Supple Leather and White Iron Bonus[1].
Metal bonus
| Bonus | |
|---|---|
| IronIron | Increases Item Damage Resistance (0.3%/Binding). |
| CopperCopper | Increases Weapon Damage (0.1%/Binding). |
| BronzeBronze | Increases Weapon Damage (0.1%/Binding) and Item Damage Resistance (0.3%/Binding). |
| Meteoric IronMeteoric Iron | Greatly increases Item Damage Resistance (0.6%/Binding). |
| ConstantanConstantan | Increases Weapon Damage (0.3%/Binding) and Focus (0.5absolut/Binding). |
| White IronWhite Iron | Increases Item Damage Resistance (0.3%/Binding) and Health (0.5absolut/Binding). |
| SilverSilver | N/A [As of Patch 33] |
| GoldGold | N/A [As of Patch 33] |
| ObsidianObsidian | Increases Melee Damage Reflection. |
Leather & cotton bonus
| Bonus | |
|---|---|
| LeatherLeather | Increases Combat Dodge (+0.125/Strap, +0.25/Yard). |
| Supple LeatherSupple Leather | Increases Combat Dodge (+0.125/Strap, +0.25/Yard) and Weapon Critical Chance (+0.1%/Strap, +0.2%/Yard). |
| Hardened LeatherHardened Leather | Increases Combat Dodge (+0.125/Strap, +0.25/Yard) and Weapon Damage (+0.25%/Strap, +0.5%/Yard). |
| Spool of Cotton ThreadCotton | Increases Focus (+0.5/Strap(not %!), +1%/Bolt). |
| Spool of Carapacian ThreadCarapacian | Increases Focus (+0/Spool, +0/Strap, +1%/Bolt) and Spell Critical Chance(+0.05%/Spool, +0.1%/Strap, +0.2%/Bolt) . |
| Spool of Fustian ThreadFustian | Increases Focus (+0,05%/Spool, +0.1%/Strap, +1.5%/Bolt). |
Enchantment
Masterworking
Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.
| Masterwork | Bonus | Durability Cost | ||||||||||||||||||||||
| Masterwork Shield Proficiency | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ? | -20 Testudo Move Rate Penalty | ? | ||||||||||||||||||||||
| ? | +2 Combat Block | ? | ||||||||||||||||||||||
| ? | +2 Avoidance | ? | ||||||||||||||||||||||
| ? | 20% Shield Bash Stun Rate | ? | ||||||||||||||||||||||
| ? | 10% Charge Stun Rate | ? | ||||||||||||||||||||||
| ? | 20% Charge Stun Length | ? | ||||||||||||||||||||||
| Masterwork Chain Armor Proficiency Masterwork Plate Armor Proficiency | ||||||||||||||||||||||||
| ? | +20% Body Slam Stun Length | ? | ||||||||||||||||||||||
| ? | +10 Glancing Blow Power and Duration | ? | ||||||||||||||||||||||
| ? | +1% Move Rate | ? | ||||||||||||||||||||||
| ? | +10% Inner Strength | ? | ||||||||||||||||||||||
| ? | +1% Attack Speed | ? | ||||||||||||||||||||||
| ? | -25% Heavy Skill Focus | ? | ||||||||||||||||||||||
| ? | +? Stun Resistance | ? | ||||||||||||||||||||||
| Masterwork Cloth Armor Proficiency Masterwork Leather Armor Proficiency | ||||||||||||||||||||||||
| ? | +10% Dodge Power and Duration | ? | ||||||||||||||||||||||
| ? | +10% Evasion Power and Duration | ? | ||||||||||||||||||||||
| ? | +3% Attack Speed | ? | ||||||||||||||||||||||
| ? | +10% Flurry Power and Duration | ? | ||||||||||||||||||||||
| ? | +3% Move Rate | ? | ||||||||||||||||||||||
| ? | +10% Sprint Power and Duration | ? | ||||||||||||||||||||||
| ? | +1% Focus Regeneration | ? | ||||||||||||||||||||||
| ? | -25% Light Armor Skill Focus Cost | ? | ||||||||||||||||||||||