Release 43: Difference between revisions

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Created page with "__NOTOC__ ==June 29, 2017<!-- <ref name=q2s>Darkstarr, [https://www.shroudoftheavatar.com/forum/index.php?threads/q1-2017-schedule-update.75141/ Q1 2017 Schedule Update]</ref>..."
 
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__NOTOC__
__NOTOC__
==June 29, 2017<!-- <ref name=q2s>Darkstarr, [https://www.shroudoftheavatar.com/forum/index.php?threads/q1-2017-schedule-update.75141/ Q1 2017 Schedule Update]</ref> -->==
==June 29, 2017<ref name=q2s>Darkstarr, [https://www.shroudoftheavatar.com/?p=70401 Q2 2017 Schedule Update]</ref>==
 
*'''Story:''' Polish will begin on the Finale of the plot including work on the Destiny Pool and the Oracle Chamber. Blood River Outskirts, a new scene that players start in after Blood River Massacre, will come online for the first time.
:[[Image:New-Desolis-19-Pool-of-Destiny-02.jpg|800px]]
*'''Character:''' The Oracle herself will appear for the first time in the game as will the Shroud of the Avatar. We will be doing polish work on various creatures in the game, such as the Troll. We will also begin creating Viking-inspired clothing for the NPCs in the Norgard and Verdantis areas of Novia to better define that region, including outfits for Royalty, Guards, Citizens, and Merchants.
*'''Performance:''' Significant focus will be made on performance this release with emphasis on stability, framerate and load times.
*'''Bug Fixes and Game Balance:''' Much of this release will be spent on fixing bugs and balancing game systems.
*'''Mail:''' Players will be able to send mail to each other through an in-game interface.
*'''Offline Combat and Economy Balance:''' A pass will be made through the game to adjust combat balance for play in offline mode with companions. Additionally, the economy in offline mode will be tuned to be better balanced for single-player. For instance, NPC merchants will buy player-crafted items at a profit to the player. Also, pledge and Add-On Store items will be available from NPC merchants for purchase with in-game gold.
*'''Player Housing:''' Updates to Dynamic Player-Owned Towns that have locked submission forms will appear in the game. Additionally the ability to rent rooms in a player home will start to become available to homeowners.


===Additional Information===
===Additional Information===

Revision as of 17:16, 30 March 2017

June 29, 2017[1]

  • Story: Polish will begin on the Finale of the plot including work on the Destiny Pool and the Oracle Chamber. Blood River Outskirts, a new scene that players start in after Blood River Massacre, will come online for the first time.
File:New-Desolis-19-Pool-of-Destiny-02.jpg
  • Character: The Oracle herself will appear for the first time in the game as will the Shroud of the Avatar. We will be doing polish work on various creatures in the game, such as the Troll. We will also begin creating Viking-inspired clothing for the NPCs in the Norgard and Verdantis areas of Novia to better define that region, including outfits for Royalty, Guards, Citizens, and Merchants.
  • Performance: Significant focus will be made on performance this release with emphasis on stability, framerate and load times.
  • Bug Fixes and Game Balance: Much of this release will be spent on fixing bugs and balancing game systems.
  • Mail: Players will be able to send mail to each other through an in-game interface.
  • Offline Combat and Economy Balance: A pass will be made through the game to adjust combat balance for play in offline mode with companions. Additionally, the economy in offline mode will be tuned to be better balanced for single-player. For instance, NPC merchants will buy player-crafted items at a profit to the player. Also, pledge and Add-On Store items will be available from NPC merchants for purchase with in-game gold.
  • Player Housing: Updates to Dynamic Player-Owned Towns that have locked submission forms will appear in the game. Additionally the ability to rent rooms in a player home will start to become available to homeowners.

Additional Information

See Also

References