Armor Enhancement: Difference between revisions
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! [[File:Silver_Ingot_icon.png|32px|Silver]][[Silver Ingot|Silver]] | ! [[File:Silver_Ingot_icon.png|32px|Silver]][[Silver Ingot|Silver]] | ||
| | | | N/A [As of Patch 33] | ||
|- | |- | ||
! [[File:Gold_Ingot_icon.png|32px|Gold]][[Gold Ingot|Gold]] | ! [[File:Gold_Ingot_icon.png|32px|Gold]][[Gold Ingot|Gold]] | ||
| | | N/A [As of Patch 33] | ||
|- | |- | ||
! [[File:Obsidian_Ingot_icon.png|32px|Obsidian]][[Obsidian Ingot|Obsidian]] | ! [[File:Obsidian_Ingot_icon.png|32px|Obsidian]][[Obsidian Ingot|Obsidian]] | ||
Revision as of 10:38, 12 August 2016
When crafting armor in Template:SotA, you can change the Materials you use to produce a different modifier. An example is a Plate chestpiece you craft with Copper Sheets, Supple Leather Straps and White Iron Bindings would have the Copper, Supple Leather and White Iron Bonus[1].
Metal bonus
| Bonus | |
|---|---|
| IronIron | Increases Item Damage Resistance. |
| CopperCopper | Increases Weapon Damage. |
| BronzeBronze | Increases Weapon Damage and Item Damage Resistance. |
| Meteoric IronMeteoric Iron | Greatly increases Item Damage Resistance. |
| ConstantanConstantan | Increases Weapon Damage and Focus. |
| White IronWhite Iron | Increases Item Damage Resistance and Health. |
| SilverSilver | N/A [As of Patch 33] |
| GoldGold | N/A [As of Patch 33] |
| ObsidianObsidian | Increases Melee Damage Reflection. |
Leather & cotton bonus
| Bonus | |
|---|---|
| LeatherLeather | Increases Combat Dodge. |
| Supple LeatherSupple Leather | Increases Combat Dodge and Weapon Critical Chance. |
| Hardened LeatherHardened Leather | Increases Combat Dodge and Weapon Damage. |
| Spool of Cotton ThreadCotton | Increases Focus. |
| Spool of Carapacian ThreadCarapacian | Increases Focus and Spell Critical Chance. |
| Spool of Fustian ThreadFustian | Increases Focus. |