Reveal Hidden: Difference between revisions
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Rigel Kent (talk | contribs) skill update |
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| Line 2: | Line 2: | ||
| skill = Sun Magic Glyph | | skill = Sun Magic Glyph | ||
| type = Active | | type = Active | ||
| cost= | | cost=3 | ||
| time=1 | | time=1 | ||
| required= | | fizzle=0 | ||
| desc=Reveal hidden targets | | required=40 Searing Ray;40 Enlightenment | ||
| exp=1212424 | |||
| desc=Reveal hidden targets in an area around the player. Only works on hostile targets. | |||
| reagents=1 Garlic;1 Mandrake Root;1 Sulfurous Ash | | reagents=1 Garlic;1 Mandrake Root;1 Sulfurous Ash | ||
| lastseen= | | wordsofpower=Solis;Desen;Presti | ||
| lastseen=89 | |||
}} | }} | ||
==Effect== | ==Effect== | ||
Range:20.2 | {{Skill effect list | ||
Cooldown: | |effect1 = Range: 20 | ||
10% Chance to consume reagents | |note1 = +0.2 per Reveal Hidden level | ||
|effect2 = Cooldown: 20 seconds | |||
|note2 = −0.1 per Reveal Hidden level | |||
|effect3 = −20% Fizzle Chance From Equipment | |||
|effect4 = 10% Chance to consume reagents | |||
|effect5 = 100% Effective | |||
|note5 = × √(Reveal Hidden level / 40) | |||
}} | |||
Increasing Reveal Hidden level doesn't affect the focus cost, but lowers the fizzle chance. | |||
Sun Attunement affects the radius. | |||
Stacking and charging glyphs improve the focus cost. | |||
==External Reference== | ==External Reference== | ||
Revision as of 18:47, 23 May 2021
Effect
Template:Skill effect list Increasing Reveal Hidden level doesn't affect the focus cost, but lowers the fizzle chance.
Sun Attunement affects the radius.
Stacking and charging glyphs improve the focus cost.
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums