Bolster Balance: Difference between revisions

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m Browncoat Jayson moved page Ranged Defense to Bolster Balance
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| required=10 Deflect
| required=10 Deflect
| equipment=Shield
| equipment=Shield
| desc=Increases defense values vs ranged attacks
| desc=Increases chance to resist stuns, roots, knockdowns and knockback effects
| cost=3
| cost=4
| lastseen=21
| lastseen=28
}}
}}
==Effect==
==Effect==
Cooldown: 0 seconds<br>
Cooldown: 15 seconds<br>
15.8% Effective<br>
+15.2% Stun Resistance for 15.2 seconds<br>
''(increases with skill gain)''
''(increases with skill gain)''


==Trivia==
==Trivia==
* Prior to [[Release 9]], this skill was known as '''Overhead Hold'''.
* Prior to [[Release 9]], this skill was known as '''Overhead Hold'''.
* Prior to [[Release 28]], this skill was known as '''Ranged Defense''' and increased defense values vs ranged attacks.


==External Reference==
==External Reference==

Revision as of 03:30, 3 April 2016

Template:Infobox Skill

Effect

Cooldown: 15 seconds
+15.2% Stun Resistance for 15.2 seconds
(increases with skill gain)

Trivia

  • Prior to Release 9, this skill was known as Overhead Hold.
  • Prior to Release 28, this skill was known as Ranged Defense and increased defense values vs ranged attacks.

External Reference

Template:Navbox Shield Combat