Armor Enhancement: Difference between revisions

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|-
|-
! [[File:Iron_Ingot.png|32px|Iron]][[Iron Ingot|Iron]]
! [[File:Iron_Ingot.png|32px|Iron]][[Iron Ingot|Iron]]
| [[Defense]] : + 0.1 Damage Resistance
| [[Defense]] : + 1% Item Damage Resistance
|-
|-
! [[File:Copper_Ingot_icon.png|32px|Copper]][[Copper Ingot|Copper]]
! [[File:Copper_Ingot_icon.png|32px|Copper]][[Copper Ingot|Copper]]
| [[Dodge Enhancement|Dodge]] : + 0.1 Damage Avoidance
| [[Dodge Enhancement|Dodge]] : + 1% Damage Avoidance
|-
|-
! [[File:Bronze_Ingot_icon.png|32px|Bronze]][[Bronze Ingot|Bronze]]
! [[File:Bronze_Ingot_icon.png|32px|Bronze]][[Bronze Ingot|Bronze]]
| [[Greater Dodge]] : + 0.2 Damage Avoidance
| [[Greater Dodge]] : + 1.5% Damage Avoidance
|-
|-
! [[File:Iron_Ingot.png|32px|Meteoric Iron]][[Meteoric Iron Ingot|Meteoric Iron]]
! [[File:Iron_Ingot.png|32px|Meteoric Iron]][[Meteoric Iron Ingot|Meteoric Iron]]
| [[Greater Defense]] : + 0.2 Damage Resistance
| [[Greater Defense]] : + 1.5% Item Damage Resistance
|-
|-
! [[File:Copper_Ingot_icon.png|32px|Constantan]][[Constantan Ingot|Constantan]]
! [[File:Copper_Ingot_icon.png|32px|Constantan]][[Constantan Ingot|Constantan]]
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! [[File:Gold_Ingot_icon.png|32px|Gold]][[Gold Ingot|Gold]]
! [[File:Gold_Ingot_icon.png|32px|Gold]][[Gold Ingot|Gold]]
| Unknown
| Unknown
|-
! [[File:Obsidian_Ingot_icon.png|32px|Obsidian]][[Obsidian Ingot|Obsidian]]
| + 8% Melee Damage Reflection
|}
|}


==Leather & cotton bonus==
==Leather & cotton bonus==
Danger much of this has changed in r27
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{| class="sotawikitable"
{| class="sotawikitable"

Revision as of 21:09, 4 April 2016

When crafting armor in Template:SotA, you can change the Refined Elements you use to produce a different modifier. An example is a Plate chestpiece you craft with Copper Sheets, Supple Leather Straps and White Iron Bindings would have the Copper, Supple Leather and White Iron Bonus[1]. This modifier does not stack so using the same metal (Copper + Copper) twice won't double the bonus[2].

Metal bonus


Bonus
IronIron Defense : + 1% Item Damage Resistance
CopperCopper Dodge : + 1% Damage Avoidance
BronzeBronze Greater Dodge : + 1.5% Damage Avoidance
Meteoric IronMeteoric Iron Greater Defense : + 1.5% Item Damage Resistance
ConstantanConstantan Quickness : + 2 Dexterity
White IronWhite Iron Strength : + 2 Strength
SilverSilver Unknown
GoldGold Unknown
ObsidianObsidian + 8% Melee Damage Reflection

Leather & cotton bonus


Bonus
LeatherLeather Dodge : + 0.1 Damage Avoidance
Supple LeatherSupple Leather Defense : + 0.2 Damage Resistance
Hardened LeatherHardened Leather Greater Dodge : + 0.2 Damage Avoidance
Spool of Cotton ThreadCotton Power : + 0.1 Magic Damage Bonus
Spool of Carapacian ThreadCarapacian Greater Power : + 0.2 Magic Damage
Spool of Fustian ThreadFustian Intelligence : + 2 Intelligence

Socketing



References