Armor Enhancement: Difference between revisions
Jump to navigation
Jump to search
Created page with "When crafting armor in {{SotA}}, you can change the Refined Elements you use to produce a different modifier. An example is a Plate chestpiece you craft with Copper Shee..." |
No edit summary |
||
| Line 10: | Line 10: | ||
|- | |- | ||
! [[File:Copper_Ingot_icon.png|32px|Copper]][[Copper Ingot|Copper]] | ! [[File:Copper_Ingot_icon.png|32px|Copper]][[Copper Ingot|Copper]] | ||
| [[Dodge]] : + 0.1 Damage Avoidance | | [[Dodge Enhancement|Dodge]] : + 0.1 Damage Avoidance | ||
|- | |- | ||
! [[File:Bronze_Ingot_icon.png|32px|Bronze]][[Bronze Ingot|Bronze]] | ! [[File:Bronze_Ingot_icon.png|32px|Bronze]][[Bronze Ingot|Bronze]] | ||
| Line 22: | Line 22: | ||
|- | |- | ||
! [[File:Iron_Ingot.png|32px|White Iron]][[White Iron Ingot|White Iron]] | ! [[File:Iron_Ingot.png|32px|White Iron]][[White Iron Ingot|White Iron]] | ||
| [[Strength]] : + 2 Strength | | [[Strength Enhancement|Strength]] : + 2 Strength | ||
|- | |- | ||
! [[File:Silver_Ingot_icon.png|32px|Silver]][[Silver Ingot|Silver]] | ! [[File:Silver_Ingot_icon.png|32px|Silver]][[Silver Ingot|Silver]] | ||
| Line 37: | Line 37: | ||
|- | |- | ||
! [[File:Hardened_Leather.png|20px|Leather]][[Leather|Leather]] | ! [[File:Hardened_Leather.png|20px|Leather]][[Leather|Leather]] | ||
| [[Dodge]] : + 0.1 Damage Avoidance | | [[Dodge Enhancement|Dodge]] : + 0.1 Damage Avoidance | ||
|- | |- | ||
! [[File:Supple_Leather.png|20px|Supple Leather]][[Supple Leather|Supple Leather]] | ! [[File:Supple_Leather.png|20px|Supple Leather]][[Supple Leather|Supple Leather]] | ||
Revision as of 14:59, 21 August 2015
When crafting armor in Template:SotA, you can change the Refined Elements you use to produce a different modifier. An example is a Plate chestpiece you craft with Copper Sheets, Soft Leather Straps and White Iron Bindings would have the Copper, Soft Leather and White Iron Bonus[1]. This modifier does not stack so using the same metal (Copper + Copper) twice won't double the bonus[2].
Metal bonus
| Bonus | |
|---|---|
| IronIron | Defense : + 0.1 Damage Resistance |
| CopperCopper | Dodge : + 0.1 Damage Avoidance |
| BronzeBronze | Greater Dodge : + 0.2 Damage Avoidance |
| Meteoric IronMeteoric Iron | Greater Defense : + 0.2 Damage Resistance |
| ConstantanConstantan | Quickness : + 2 Dexterity |
| White IronWhite Iron | Strength : + 2 Strength |
| SilverSilver | Unknown |
| GoldGold | Unknown |
Leather & cotton bonus
| Bonus | |
|---|---|
| LeatherLeather | Dodge : + 0.1 Damage Avoidance |
| Supple LeatherSupple Leather | Unknown |
| Hardened LeatherHardened Leather | Greater Dodge : + 0.2 Damage Avoidance |
| Spool of Cotton ThreadCotton | Power : + 0.1 Magic Damage Bonus |
| Spool of Carapacian ThreadCarapacian | Greater Power : + 0.2 Magic Damage |
| Spool of Fustian ThreadFustian | Intelligence : + 2 Intelligence |