Rick Holtrop: Difference between revisions
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In December of 2012, Rick began working on “[[Shroud of the Avatar]]” as a designer, a return to his PC RPG gaming roots. Since that time he has migrated into the role of Associate Producer, a task-oriented position that he loves, and that his many years across departments and disciplines prepared him well for. He looks forward to every day of work, helping to make sure his team is on task and having every single thing they need to thrive.<ref>Dev Team, http://www.shroudoftheavatar.com/?page_id=26862</ref> | In December of 2012, Rick began working on “[[Shroud of the Avatar]]” as a designer, a return to his PC RPG gaming roots. Since that time he has migrated into the role of Associate Producer, a task-oriented position that he loves, and that his many years across departments and disciplines prepared him well for. He looks forward to every day of work, helping to make sure his team is on task and having every single thing they need to thrive.<ref>Dev Team, http://www.shroudoftheavatar.com/?page_id=26862</ref> | ||
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