Bludgeon school: Difference between revisions

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Created page with "The '''Bludgeon Skill''' utilizes Bludgeons: Clubs, Maces, Axes, and Hammers. Lowest direct damage but offset with crowd control (stun, knockback, knockdown) a..."
 
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The '''Bludgeon Skill''' utilizes Bludgeons: [[Clubs]], [[Maces]], [[Axes]], and [[Hammers]]. Lowest direct damage but offset with crowd control (stun, knockback, knockdown) and high damage to armor and weapons.
The '''Bludgeon Skill''' utilizes [[:Category:Bludgeon Weapons|Bludgeons]]: [[Clubs]], [[Maces]], [[Axes]], and [[Hammers]]. Lowest direct damage but offset with crowd control (stun, knockback, knockdown) and high damage to armor and weapons.




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**Breaker: Increases Damage to Armor & Weapons with Bludgeons
**Breaker: Increases Damage to Armor & Weapons with Bludgeons
**Crusher: Increases Damage with Bludgeons
**Crusher: Increases Damage with Bludgeons
[[Category:Combat Skills]]

Revision as of 09:08, 21 December 2013

The Bludgeon Skill utilizes Bludgeons: Clubs, Maces, Axes, and Hammers. Lowest direct damage but offset with crowd control (stun, knockback, knockdown) and high damage to armor and weapons.


Skills:

  • Active:
    • Crushing Blow: Stunning Attack
    • Knockback: Stunning Attack that also has chance to knockback
    • Knockdown: Stunning Attack that also has chance to knockdown
    • Break Weapon: Attack that has chance to damage targets equipped weapon(s)
    • Break Armor: Attack that has chance to damage targets equipped armor pieces
    • Berserk: Caster gets damage increase but accuracy decrease for X seconds
    • Ground Pound: Caster strikes the ground sending out ripples of force that damage all enemies within radius around caster
  • Innate:
    • Stunner: Increases Stun effects with Bludgeons
    • Breaker: Increases Damage to Armor & Weapons with Bludgeons
    • Crusher: Increases Damage with Bludgeons