Mesmerize: Difference between revisions

From SotA Wiki
Jump to navigation Jump to search
Rinaldi (talk | contribs)
No edit summary
Rinaldi (talk | contribs)
No edit summary
Line 1: Line 1:
Mesmerize is a [[Crowd Control]] strategy that causes an opponent to stop both movement and attack. Both mesmerize and [[Stun]] will stop a target from moving and attacking. However, mesmerize can be eliminated before it reaches its full duration if the mesmerized target is attacked, whereas stun continues for the full duration even if the target is attacked. Mesmerize applies a [[Resist Crowd Control]] on the target (which causes the target to become temporarily resistant to subsequent stuns/knockdowns/mesmerizes/roots/knockbacks).
Mesmerize is a [[Crowd Control]] strategy that causes an opponent to stop both movement and attack. Both mesmerize and [[Stun]] will stop a target from moving and attacking. However, mesmerize can be eliminated if the mesmerized target is attacked, whereas stun continues for the full duration even if the target is attacked. Mesmerize applies a [[Resist Crowd Control]] on the target (which causes the target to become temporarily resistant to subsequent stuns/knockdowns/mesmerizes/roots/knockbacks).


''The following abilities have a chance to mesmerize an opponent, and are being tested/confirmed as to if they generate crowd control resistance. Please edit this page if you can confirm or deny resistance.  
''The following abilities have a chance to mesmerize an opponent, and are being tested/confirmed as to if they generate crowd control resistance. Please edit this page if you can confirm or deny resistance.  

Revision as of 17:53, 16 March 2025

Mesmerize is a Crowd Control strategy that causes an opponent to stop both movement and attack. Both mesmerize and Stun will stop a target from moving and attacking. However, mesmerize can be eliminated if the mesmerized target is attacked, whereas stun continues for the full duration even if the target is attacked. Mesmerize applies a Resist Crowd Control on the target (which causes the target to become temporarily resistant to subsequent stuns/knockdowns/mesmerizes/roots/knockbacks).

The following abilities have a chance to mesmerize an opponent, and are being tested/confirmed as to if they generate crowd control resistance. Please edit this page if you can confirm or deny resistance.

Ability School Is Resist Crowd Control Applied?
Sap Subterfuge Skills Unknown/Untested
Mesmerizing Melody Bard Skills Yes
Dazzling Rays Sun Magic Unknown/Untested
Corpse Explosion Death Magic Unknown/Untested
Moon Beams Moon Magic Yes
Night Step Moon Magic Unknown/Untested
Pending Questions
Is there any mechanical difference between Mesmerize and Stun?
Shield Bash and Sap lists effects as both stun and mesmerize. If there is a difference between them remove from one page or the other, and edit the primary ability pages. (In testing Shield Bash only displayed the Stun icon on the Mob's bar, so has been delisted as being Mesmerize.)