Adventurer Experience: Difference between revisions
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When Adventurer skills are raised, points from this pool will be depleted. | When Adventurer skills are raised, points from this pool will be depleted. | ||
:''Skill advancement requires the availability of Pooled Experience. A mage who spends all day throwing fireballs at training dummies will eventually find they have depleted their Pooled Adventurer Experience and be unable to further advance Adventurer skills. Your available pooled Experience for Adventuring and Production skills is displayed in the bottom-right of the appropriate skills tab.''<ref>[https://www.shroudoftheavatar.com/playerinstructions Player Guide]</ref> | :''Skill advancement requires the availability of Pooled Experience. A mage who spends all day throwing fireballs at training dummies will eventually find they have depleted their Pooled Adventurer Experience and be unable to further advance Adventurer skills. Your available pooled Experience for Adventuring and Production skills is displayed in the bottom-right of the appropriate skills tab.''<ref name="Player Guide"> [https://www.shroudoftheavatar.com/playerinstructions Player Guide]</ref> | ||
==Bonuses to {{PAGENAME}}== | ==Bonuses to {{PAGENAME}}== | ||
*As a bonus, every day that you log into Shroud of the Avatar will earn the characters you play 10,000 experience points for the initial character and 2,500 for each additional character on the same account. These points will be added to the shared pooled adventuring EXP. | *As a bonus, every day that you log into Shroud of the Avatar will earn the characters you play 10,000 experience points for the initial character and 2,500 for each additional character on the same account. These points will be added to the shared pooled adventuring EXP. | ||
*Avatars that elect to play with others will receive additional bonuses to experience received from combat. Players that play in Open mode will receive an additional 10% to combat experience received. | *Avatars that elect to play with others will receive additional bonuses to experience received from combat. Players that play in Open mode will receive an additional 10% to combat experience received. | ||
*Players that are flagged for PvP while in Open mode will receive a bonus 10% to combat experience that stacks with their Open mode bonus. There is no bonus for being flagged for PvP in any mode other than Open. | *Players that are flagged for PvP while in Open mode will receive a bonus 10% to combat experience that stacks with their Open mode bonus. There is no bonus for being flagged for PvP in any mode other than Open.<ref name="Player Guide"> [https://www.shroudoftheavatar.com/playerinstructions Player Guide]</ref> | ||
==Trivia== | ==Trivia== | ||
*Experience was added in [[Release 11]], but only for combat. In [[Release 12]], experience for quests was added. | *Experience was added in [[Release 11]], but only for combat. In [[Release 12]], experience for quests was added. | ||
Revision as of 14:44, 25 April 2023
Template:Under Construction Template:Infobox Item Template:Tocright Players earn Adventurer Experience in combat by defeating monsters, completing quests and using Books of Learning. This pool of points go into a pool named Adventurer Experience. The points in this pool can only go toward increasing skills that are shown in the Adventurer tab in the Skills Window.
When Adventurer skills are raised, points from this pool will be depleted.
- Skill advancement requires the availability of Pooled Experience. A mage who spends all day throwing fireballs at training dummies will eventually find they have depleted their Pooled Adventurer Experience and be unable to further advance Adventurer skills. Your available pooled Experience for Adventuring and Production skills is displayed in the bottom-right of the appropriate skills tab.[1]
Bonuses to Adventurer Experience
- As a bonus, every day that you log into Shroud of the Avatar will earn the characters you play 10,000 experience points for the initial character and 2,500 for each additional character on the same account. These points will be added to the shared pooled adventuring EXP.
- Avatars that elect to play with others will receive additional bonuses to experience received from combat. Players that play in Open mode will receive an additional 10% to combat experience received.
- Players that are flagged for PvP while in Open mode will receive a bonus 10% to combat experience that stacks with their Open mode bonus. There is no bonus for being flagged for PvP in any mode other than Open.[1]
Trivia
- Experience was added in Release 11, but only for combat. In Release 12, experience for quests was added.