Melee Damage Reflection: Difference between revisions

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{{PAGENAME}} is a material crafting bonus that is found on various items.
{{PAGENAME}} is a effect that is found on various items.
If your avatar takes melee damage, a portion of that damage is inflicted on you attacker.
Not that this effect only applied to melee damage; therefore, any damage you sustain from ranged attacks will not be reflected onto your opponent.
 
Here is an example from the combat logs.  The Avatar was wearing a full set of [[Obsidian Armor]], which will provide a total of 20% Melee Damage Reduction.  In the combat logs, the damage reflected onto your opponent is list first, followed by the damage done to you.
 
*[9:37 AM] Obsidian Bear takes 10 points of damage.
*[9:37 AM] Obsidian Bear attacks Avatar and hits, dealing 52 points of critical damage.
 
So, the bear inflicted 52 points of damage upon me, and the 20% Melee Damage Reflection resulted in 10 damage to the Obsidian Bear (52 x 0.2 = 10.4, which is rounded to nearest integer of 10).
 
This minimum amount of reflected damage is 1.
So, If I have a Melee Damage Reflection of 20%, and I sustains 5 points of damage, the damaged reflected onto my opponent will be 1. This can be seen in the combat chat logs below:
 
* [9:36 AM] Obsidian Bear takes 1 point of damage.
* [9:36 AM] Obsidian Bear attacks Avatar and hits, dealing 3 points of glancing damage due to armor.
 
 
{{query effect}}
{{query effect}}
[[Category:Effects]]
[[Category:Effects]]

Revision as of 16:15, 6 October 2025

Template:Under Construction Template:Infobox Effect Melee Damage Reflection is a effect that is found on various items. If your avatar takes melee damage, a portion of that damage is inflicted on you attacker. Not that this effect only applied to melee damage; therefore, any damage you sustain from ranged attacks will not be reflected onto your opponent.

Here is an example from the combat logs. The Avatar was wearing a full set of Obsidian Armor, which will provide a total of 20% Melee Damage Reduction. In the combat logs, the damage reflected onto your opponent is list first, followed by the damage done to you.

  • [9:37 AM] Obsidian Bear takes 10 points of damage.
  • [9:37 AM] Obsidian Bear attacks Avatar and hits, dealing 52 points of critical damage.

So, the bear inflicted 52 points of damage upon me, and the 20% Melee Damage Reflection resulted in 10 damage to the Obsidian Bear (52 x 0.2 = 10.4, which is rounded to nearest integer of 10).

This minimum amount of reflected damage is 1. So, If I have a Melee Damage Reflection of 20%, and I sustains 5 points of damage, the damaged reflected onto my opponent will be 1. This can be seen in the combat chat logs below:

  • [9:36 AM] Obsidian Bear takes 1 point of damage.
  • [9:36 AM] Obsidian Bear attacks Avatar and hits, dealing 3 points of glancing damage due to armor.


Template:Query effect