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Berserker's Stance: Difference between revisions
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| type = Active | | type = Active | ||
| required=40 Reckless Stance | | required=40 Reckless Stance | ||
| desc = Increases strength, attack speed and movement speed at the expense of damage resistance. This skill also removes one | | desc = Increases strength, attack speed and movement speed at the expense of damage resistance. This skill also removes one [[Understanding the Avatar's Movement Stats|Movement Speed]] debuff when used. Health and focus are constantly drained while in this stance. Tactics Specialization adds an addition critical hit damage multiplier. | ||
|trainer=Adventuring Trainer | |trainer=Adventuring Trainer | ||
|lastseen=109 | |lastseen=109 | ||
Revision as of 12:02, 27 October 2025
| File:Berserker's Stance icon.png | |
|---|---|
| Skill: | Tactics Strategy Glyph |
| Type: | Active |
| Prerequisite Skills: | Reckless Stance (Level 40) |
| Learned From: | Adventuring Trainer |
Increases strength, attack speed and movement speed at the expense of damage resistance. This skill also removes one Movement Speed debuff when used. Health and focus are constantly drained while in this stance. Tactics Specialization adds an addition critical hit damage multiplier.
Property "Has description" (as page type) with input value "Increases strength, attack speed and movement speed at the expense of damage resistance. This skill also removes one Movement Speed debuff when used. Health and focus are constantly drained while in this stance. Tactics Specialization adds an addition critical hit damage multiplier." contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Effect
- Cooldown: 30 seconds
- +20.2 Strength for 2 minutes
- +10.3% Attack Speed for 2 minutes
- +0.6 Move Speed for 2 minutes
- -50 Damage Resistance for for 2 minutes
- -3 Combat Health for 2 minutes
- -1 Combat Focus Per Second for 2 minutes
- +25% Magic Fizzle Chance for 2 minutes
- +25% Melee and Ranged Critical Damage for 2 minutes
(effects increase with skill level)
- NOTE: Stances cannot be stacked with each other, only one stance can be active at a time.
| Active | |
|---|---|
| Innate | |
| Innate (Non Combat) |