Resurrection: Difference between revisions

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| wordsofpower=Wast;Asen;Reno;Xen
| wordsofpower=Wast;Asen;Reno;Xen
| trainer=Parker
| trainer=Parker
| lastseen=90
| lastseen=109
}}
}}
==Effect==
==Effect==
{{Skill effect list
{{Skill effect list
|effect1  = Cooldown: 12 seconds
|effect1  = Cooldown: 12 seconds
|effect2  = −50% Fizzle Chance From Equipment
|effect2  = 19.9% Chance to consume reagents
|effect3  = 20% Chance to consume reagents
|note2   = −0.1% per Resurrection level
|note3   = −0.1% per Resurrection level
|effect3  = −50% Fizzle Chance From Equipment
|effect4  = 100% Effective
|effect4  = 15.8% Effective
|note4    = × √(Resurrection level / 40)
|note4    = × √(Resurrection level / 40)
}}
}}
Increasing Resurrection level lowers the focus cost and fizzle chance.


Stacking and charging glyphs improve the focus cost.
*Increasing Resurrection level lowers the focus cost and fizzle chance.
 
*Stacking and charging glyphs improve the focus cost.
==External Reference==
* [https://www.shroudoftheavatar.com/forum/index.php?threads/magic-combat-and-crafting-skills.3937/ Magic, Combat, and Crafting Skills] on the ''Shroud of the Avatar'' Forums


{{Navbox Life Magic}}[[Category:Life Magic Skills]]
{{Navbox Life Magic}}[[Category:Life Magic Skills]]

Revision as of 15:59, 19 January 2023

Template:Infobox Skill

Effect

Template:Skill effect list

  • Increasing Resurrection level lowers the focus cost and fizzle chance.
  • Stacking and charging glyphs improve the focus cost.

Template:Navbox Life Magic