Twins Foothills: Difference between revisions
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<!-- Points of interest on the compass. Two columns of bullets. --> | <!-- Points of interest on the compass. Two columns of bullets. --> | ||
{{columns list| | {{columns list| | ||
* | * Entrance to [[Elysium Mines]] | ||
* | * North Exit | ||
* | * South Exit | ||
* | * East Exit | ||
* | * West Exit | ||
}} | }} | ||
<br clear="all"/> | <br clear="all"/> | ||
=Bestiary= | =Bestiary= | ||
{{Creatureboxtop}} | {{Creatureboxtop}} | ||
Revision as of 17:33, 10 November 2022
Template:Infobox Location Template:Tocright Twins Foothills is a Tier 5 Adventuring Area.
Map
Points of interest
Bestiary
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Resources
- These resource nodes are listed in white text in the Scene Information Window.
Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom[1]
- These resource nodes are listed in grey text in the Scene Information Window.
| Resource Node | Craft Exp | Skill | Yield |
|---|---|---|---|
| Pine Tree 10 nodes - 5 Active | 5000 | Forestry | (2) Pine Wood, Chance: (0-1) Pine Tree Bark, (0-1) Brown Cap Mushroom, (0-1) Pine Resin, (0-1) Pecan Nuts, (0-1) Hemlock Borer |
| Silver Vein 10 nodes - 5 Active | 5000 | Mining | (1) Silver Ore |
Trivia
This scene was added in Release 28.
- There are a couple of camps with Thugs wielding melee weapons. However, the north-western bandit camp has Rogues, and at night Swashbucklers.
- A Ferocious Obsidian Bear or Obsidian Destroyer have a chance to show up at night, on the south-west part of the map.
Gallery
References
- ↑ Node count from Twins Foothills (Release 37 bug report) on Template:SotA Forum