The Breach: Difference between revisions

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Jaesun (talk | contribs)
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|name = Air Elemental
|name = Air Elemental
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{{Creaturebox
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|name = Kobold Archer
|name = Kobold Archer
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{{Creaturebox
{{Creaturebox
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|name = Wrauk, Lord of Earth
|name = Wrauk, Lord of Earth
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}}
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{{Creatureboxbottom}}
{{Creatureboxbottom}}

Revision as of 04:20, 4 September 2022

Template:Infobox Location The Breach is an adventure scene available to Episode 2 Access holders!

By accomplishing team-oriented events within the scene, a highly difficult wave battle will commence in the center of the map. Players must face four guardian elemental mini-bosses which spawn in key locations. Each elemental has a five minute respawn timer. Two of these elementals are highly resistant to magic. The other two elementals are highly resistant to physical damage. All four elementals must be slain at nearly the same time, requiring considerable team coordination. A player must also be present at the wave battle spawn location to trigger the wave event when the four guardian elementals are defeated. The resulting wave battle will be highly difficult, and provide a significant challenge to even the most powerful of teams.[1][2]

Points of interest

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Bestiary

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Resources

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Trivia

  • This PvE scene is a modified version of Dysborg Ruins, a PvP scene located along the shores of the Naryad Channel. Much of the terrain has been altered to provide a chilly arctic feel with more visual changes to come during development. A dark and foreboding fog accompanied by frequent lightning strikes will most certainly put adventurers ill at ease! The Breach will also feature improved performance over Dysborg Ruins, and the creature spawns will be expanded considerably. For players to best the creatures and wave event within The Breach, team-oriented tactics must also be employed!
  • Chris “Atos” Spears has created a new style of boss encounter which can only be experienced in The Breach.

Gallery

Other Information

You must defeat all the elemental lords before any of them can respawn to trigger the wave battle in the center.

References