Armor Enhancement: Difference between revisions

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| align="center" | '''Cost'''
| align="center" | '''Cost'''
|-
|-
! colspan="25" width="333" | [[Masterwork Cloth Armor Proficiency]]-Boots
! colspan="25" width="333" | [[Masterwork]] cost/benefit doubled for Chest/Legs
|-
|-
| +1
| +1
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| +3.6 [[Intelligence]]
| +3.6 [[Intelligence]]
| -10
| -10
|-
| +2
| +2.7% [[Movement Rate]]
| -5
|-
| +2
| +9% [[Sprint]] Power
| -5
|-
|-
| +3
| +3
Line 173: Line 165:
| +5.4 Major [[Intelligence]]
| +5.4 Major [[Intelligence]]
| -14
| -14
|-
! colspan="25" width="333" | Leg Specific
|-
| +2
| +18% [[Dodge]] Power
| -10
|-
! colspan="25" width="333" | Boot Specific
|-
| +2
| +2.7% [[Movement Rate]]
| -5
|-
| +2
| +9% [[Sprint]] Power
| -5
|}
|}
|-|
|-|
Line 198: Line 206:
| align="center" | '''Cost'''
| align="center" | '''Cost'''
|-
|-
! colspan="25" width="333"| [[Masterwork Chain Armor Proficiency]]-Chest
! colspan="25" width="333"| [[Masterwork]] cost/benefit doubled for Chest/Legs
|-
| +1
| +18% Minor [[Armor]] [[Defense]]
| -10
|-
| +1
| +3.6 Minor [[Avoidance]]
| -10
|-
| +1
| +18 Minor [[Focus]]
| -10
|-
| +1
| +3.6 Minor [[Strength]]
| -10
|-
| +2
| +27% [[Armor]] [[Defense]]
| -15
|-
| +2
| +36% [[Body Slam]] Stun Length
| -10
|-
| +2
| +36 [[Focus]]
| -20
|-
| +2
| +7.2 [[Strength]]
| -20
|-
| +3
| +30 [[Durability]]
| +30
|-
| +3
| +54 Major [[Focus]]
| -28
|-
| +3
| +10.8 Major [[Strength]]
| -28
|-
! colspan="25" | [[Masterwork Chain Armor Proficiency]]-Leggings
|-
| +1
| +18% Minor [[Armor]] [[Defense]]
| -10
|-
| +1
| +3.6 Minor [[Avoidance]]
| -10
|-
| +1
| +18 Minor [[Focus]]
| -10
|-
| +1
| +3.6 Minor [[Strength]]
| -10
|-
| +2
| +27% [[Armor]] [[Defense]]
| -15
|-
| +2
| +36 [[Focus]]
| -20
|-
| +2
| +18% [[Glancing Blow]] Power
| -10
|-
| +2
| +7.2 [[Strength]]
| -20
|-
| +3
| +30 [[Durability]]
| +30
|-
| +3
| +54 Major [[Focus]]
| -28
|-
| +3
| +10.8 Major [[Strength]]
| -28
|-
! colspan="25" | [[Masterwork Chain Armor Proficiency]]-Helm
|-
|-
| +1
| +1
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| +18 [[Focus]]
| +18 [[Focus]]
| -10
| -10
|-
| +2
| -22.5% [[Heavy Armor]] [[Focus]] Cost
| -7
|-
|-
| +2
| +2
| +3.6 [[Strength]]
| +3.6 [[Strength]]
| -10
| -10
|-
| +2
| +4.5% [[Stun]] Resistance
| -5
|-
|-
| +3
| +3
Line 340: Line 248:
| -14
| -14
|-
|-
! colspan="25" | [[Masterwork Chain Armor Proficiency]]-Gloves
! colspan="25" | Chest Specific
|-
|-
| +1
| +2
| +9% Minor [[Armor]] [[Defense]]
| +36% [[Body Slam]] Stun Length
| -5
| -10
|-
|-
| +1
! colspan="25" | Leg Specific
| +1.8 Minor [[Avoidance]]
| -5
|-
|-
| +1
| +2
| +9 Minor [[Focus]]
| +18% [[Glancing Blow]] Power
| -5
| -10
|-
|-
| +1
! colspan="25" | Helm Specific
| +1.8 Minor [[Strength]]
| -5
|-
|-
| +2
| +2
| +13.5% [[Armor]] [[Defense]]
| -22.5% [[Heavy Armor]] [[Focus]] Cost
| -7
| -7
|-
|-
| +2
| +2
| +0.9% [[Attack Speed]]
| +4.5% [[Stun]] Resistance
| -5
| -5
|-
! colspan="25" | Glove Specific
|-
|-
| +2
| +2
| +18 [[Focus]]
| +0.9% [[Attack Speed]]
| -10
| -5
|-
|-
| +2
| +2
| +9% [[Inner Strength]] Power
| +9% [[Inner Strength]] Power
| -5
| -5
|-
! colspan="25" | Boot Specific
|-
|-
| +2
| +2
| +3.6 [[Strength]]
| +9% [[Glancing Blow]] Power
| -10
| -5
|-
|-
| +3
| +2
| +15 [[Durability]]
| +0.9% [[Movement Rate]]
| +15
| -5
|-
|}
| +3
|-|
| +27 Major [[Focus]]
Plate=
| -14
{| class="sotawikitable slim"
| align="center" | '''+X'''
| align="center" | '''Bonus'''
| align="center" | '''Cost'''
|-
|-
! colspan="25" | [[Masterwork Chain Armor Proficiency]]-Boots
! colspan="25" width="333" | [[Masterwork]] cost/benefit doubled for Chest/Legs
|-
|-
| +1
| +1
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|-
|-
| +1
| +1
| +9 Minor [[Focus]]
| +9 Minor [[Health]]
| -5
| -5
|-
|-
Line 409: Line 320:
|-
|-
| +2
| +2
| +18 [[Focus]]
| +18 [[Health]]
| -10
| -10
|-
| +2
| +9% [[Glancing Blow]] Power
| -5
|-
| +2
| +0.9% [[Movement Rate]]
| -5
|-
|-
| +2
| +2
Line 429: Line 332:
|-
|-
| +3
| +3
| +27 Major [[Focus]]
| +27 Major [[Health]]
| -14
|-
| +3
| +5.4 Major [[Strength]]
| -14
| -14
|}
|-|
Plate=
{| class="sotawikitable slim"
| align="center" | '''+X'''
| align="center" | '''Bonus'''
| align="center" | '''Cost'''
|-
|-
! colspan="25" width="333" | [[Masterwork Plate Armor Proficiency]]-Chest
! colspan="25" | Chest Specific
|-
|-
| +1
| +2
| +18% Minor [[Armor]] [[Defense]]
| +36% [[Body Slam]] Stun Length
| -10
| -10
|-
|-
| +1
! colspan="25" | Leg Specific
| +3.6 Minor [[Avoidance]]
| -10
|-
|-
| +1
| +2
| +18 Minor [[Health]]
| +18% [[Glancing Blow]] Power
| -10
| -10
|-
|-
| +1
! colspan="25" | Helm Specific
| +3.6 Minor [[Strength]]
| -10
|-
|-
| +2
| +2
| +27% [[Armor]] [[Defense]]
| -22.5% [[Heavy Armor]] [[Focus]] Cost
| -15
| -7
|-
|-
| +2
| +2
| +36% [[Body Slam]] Stun Length
| +4.5% [[Stun]] Resistance
| -10
| -5
|-
! colspan="25" | Glove Specific
|-
|-
| +2
| +2
| +36 [[Health]]
| +0.9% [[Attack Speed]]
| -20
| -5
|-
|-
| +2
| +2
| +7.2 [[Strength]]
| +9% [[Inner Strength]] Power
| -20
| -5
|-
|-
| +3
! colspan="25" | Boot Specific
| +30 [[Durability]]
| +30
|-
|-
| +3
| +2
| +54 Major [[Health]]
| +9% [[Glancing Blow]] Power
| -28
| -5
|-
|-
| +3
| +2
| +10.8 Major [[Strength]]
| +0.9% [[Movement Rate]]
| -28
| -5
|}
|}
</tabber>
</tabber>

Revision as of 11:20, 14 July 2022

When crafting armor in Template:SotA, you can change the Materials you use to produce a different modifier. An example is a Plate chestpiece you craft with Copper Sheets, Supple Leather Straps and White Iron Bindings would have the Copper, Supple Leather and White Iron Bonus[1].

Metal bonus


Bonus
IronIron Increases Item Damage Resistance (0.3%/Binding).
CopperCopper Increases Weapon Damage (0.1%/Binding).
BronzeBronze Increases Weapon Damage (0.1%/Binding) and Item Damage Resistance (0.3%/Binding).
Meteoric IronMeteoric Iron Greatly increases Item Damage Resistance (0.6%/Binding).
ConstantanConstantan Increases Weapon Damage (0.3%/Binding) and Focus (0.5absolut/Binding).
White IronWhite Iron Increases Item Damage Resistance (0.3%/Binding) and Health (0.5absolut/Binding).
SilverSilver N/A [As of Patch 33]
GoldGold N/A [As of Patch 33]
ObsidianObsidian Increases Melee Damage Reflection.

Leather & cotton bonus


Bonus
LeatherLeather Increases Combat Dodge (+0.125/Strap, +0.25/Yard).
Supple LeatherSupple Leather Increases Combat Dodge (+0.125/Strap, +0.25/Yard) and Weapon Critical Chance (+0.1%/Strap, +0.2%/Yard).
Hardened LeatherHardened Leather Increases Combat Dodge (+0.125/Strap, +0.25/Yard) and Weapon Damage (+0.2%/Strap, +0.5%/Yard).
Spool of Cotton ThreadCotton Increases Focus (0.5absolut/Strap, +1%/Bolt).
Spool of Carapacian ThreadCarapacian Increases Focus (+0/Spool, +0/Strap, +1%/Bolt) and Spell Critical Chance(+0.05%/Spool, +0.1%/Strap, +0.2%/Bolt) .
Spool of Fustian ThreadFustian Increases Focus (+0,05%/Spool, +0.1%/Strap, +1.5%/Bolt).

Enchantment

Successfully enchanting an item will allow the crafter to select one of three effects to apply to the item.

+X Bonus Cost
Enchantment cost/benefit doubled for Chest/Legs
+2 +3.6 Dexterity -10
+2 +18 Focus -10
+2 +18 Health -10
+2 +3.6 Intelligence -10
+2 +3.6 Strength -10
+3 +4.5% Armor Durability Effectiveness +0
+3 +5.4 Major Dexterity -14
+3 +27 Major Focus -14
+3 +27 Major Health -14
+3 +5.4 Major Intelligence -14
+3 +5.4 Major Strength -14

Note: Values are theoretical maximums for the first enchanting of the item with a skill level of 200.
Last updated R103

Masterworking

Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.
Note: If you manage to select the same thing twice, it will overwrite the previous bonus and durability penalty.

+X Bonus Cost
Masterwork cost/benefit doubled for Chest/Legs
+1 +9% Minor Armor Defense -5
+1 +1.8 Minor Avoidance -5
+1 +9 Minor Focus -5
+1 +1.8 Minor Intelligence -5
+2 +13.5 Armor Defense -7
+2 +18 Focus -10
+2 +3.6 Intelligence -10
+3 +15 Durability +15
+3 +30 Major Focus -14
+3 +5.4 Major Intelligence -14
Leg Specific
+2 +18% Dodge Power -10
Boot Specific
+2 +2.7% Movement Rate -5
+2 +9% Sprint Power -5
+X Bonus Cost
Masterwork Leather Armor Proficiency-Boots
+1 +X xxxx -5
+1 +X% XXXX -5
+X Bonus Cost
Masterwork cost/benefit doubled for Chest/Legs
+1 +9% Minor Armor Defense -5
+1 +1.8 Minor Avoidance -5
+1 +9 Minor Focus -5
+1 +1.8 Minor Strength -5
+2 +13.5% Armor Defense -7
+2 +18 Focus -10
+2 +3.6 Strength -10
+3 +15 Durability +15
+3 +27 Major Focus -14
+3 +5.4 Major Strength -14
Chest Specific
+2 +36% Body Slam Stun Length -10
Leg Specific
+2 +18% Glancing Blow Power -10
Helm Specific
+2 -22.5% Heavy Armor Focus Cost -7
+2 +4.5% Stun Resistance -5
Glove Specific
+2 +0.9% Attack Speed -5
+2 +9% Inner Strength Power -5
Boot Specific
+2 +9% Glancing Blow Power -5
+2 +0.9% Movement Rate -5
+X Bonus Cost
Masterwork cost/benefit doubled for Chest/Legs
+1 +9% Minor Armor Defense -5
+1 +1.8 Minor Avoidance -5
+1 +9 Minor Health -5
+1 +1.8 Minor Strength -5
+2 +13.5% Armor Defense -7
+2 +18 Health -10
+2 +3.6 Strength -10
+3 +15 Durability +15
+3 +27 Major Health -14
+3 +5.4 Major Strength -14
Chest Specific
+2 +36% Body Slam Stun Length -10
Leg Specific
+2 +18% Glancing Blow Power -10
Helm Specific
+2 -22.5% Heavy Armor Focus Cost -7
+2 +4.5% Stun Resistance -5
Glove Specific
+2 +0.9% Attack Speed -5
+2 +9% Inner Strength Power -5
Boot Specific
+2 +9% Glancing Blow Power -5
+2 +0.9% Movement Rate -5

Note: Values are theoretical maximums for the first masterworking of the item with a skill level of 200.
Last updated R103

References