Twins Foothills: Difference between revisions

From SotA Wiki
Jump to navigation Jump to search
Jaesun (talk | contribs)
Jaesun (talk | contribs)
Line 234: Line 234:


== Resources ==
== Resources ==
*These resource nodes are listed in white text in the [[Scene Information Window]].
{{Resourceboxtop}}
{{Resourceboxtop}}
{{Resourcebox
{{Resourcebox
Line 241: Line 242:
|skill= Mining
|skill= Mining
|yield= 2 Copper Ore;4 Granite Block; 2 Tungsten Ore; 2 Tin Ore
|yield= 2 Copper Ore;4 Granite Block; 2 Tungsten Ore; 2 Tin Ore
}}
{{Resourcebox
|name= Silver Vein
|display= Silver Veins<br><small>(10 nodes/5 max)</small>
|xp=5000
|skill= Mining
|yield= 2 Silver Ore;
}}
{{Resourcebox
|name= Pine Tree
|display= Pine Trees<br><small>(10 nodes/5 max)</small>
|xp=5000
|skill= Forestry
|yield= 2 Pine Wood;1 Pine Tree Bark;1 Brown Cap Mushroom;1 Pine Resin;3 Pecan Nuts;1 Hemlock Borer
}}
}}
{{Resourcebox
{{Resourcebox
Line 285: Line 272:
}}
}}
{{Resourceboxbottom}}<ref>Node count from [https://www.shroudoftheavatar.com/forum/index.php?threads/info-needed-twins-foothills.75549/#post-738502 Twins Foothills] ([[Release 37]] bug report) on [https://www.shroudoftheavatar.com/forum/index.php {{SotA}} Forum]</ref>
{{Resourceboxbottom}}<ref>Node count from [https://www.shroudoftheavatar.com/forum/index.php?threads/info-needed-twins-foothills.75549/#post-738502 Twins Foothills] ([[Release 37]] bug report) on [https://www.shroudoftheavatar.com/forum/index.php {{SotA}} Forum]</ref>
*These resource nodes are listed in grey text in the [[Scene Information Window]].
{| class="sotawikitable"
! Resource Node!! Craft Exp !! Skill !! Yield
|-
| [[Silver Vein]] 10 nodes - 5 max<!-- Node name -->
| 5000
| [[Mining]]<!-- Skill -->
| (1) [[Silver Ore]] <!-- Resources -->
|-
|-
| [[Pine Tree]] 10 nodes - 5 max<!-- Node name -->
| 5000
| [[Forestry]]<!-- Skill -->
| (2) [[Pine Wood]], (0-1) [[Pine Tree Bark]], (0-1) [[Brown Cap Mushroom]], (0-1) [[Pine Resin]], (0-1) [[Pecan Nuts]], (0-1) [[Hemlock Borer]] <!-- Resources -->
|-
|}


==Trivia==
==Trivia==

Revision as of 00:42, 6 June 2022

Template:Infobox Location The area of Twins Foothills is nestled on the northern shore on the isle of Elysium and is a 5 skull hunting area.

Currently this scene is similar to Whiteguard Foothills with the exception that it has an entrance to the Elysium Mines in the north-eastern area. This area first appeared in Release 28.

There are a couple of camps with Thugs wielding melee weapons. However, the north-western bandit camp has Rogues, and at night Swashbucklers.

Grand Old Boar, Ferocious Obsidian Bear and Obsidian Destroyer show up at night, on the south-west part of the map.

Map

Points of interest

Template:Columns list

Bestiary

Template:Creatureboxtop Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creatureboxbottom

Resources

Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom[1]

Resource Node Craft Exp Skill Yield
Silver Vein 10 nodes - 5 max 5000 Mining (1) Silver Ore
Pine Tree 10 nodes - 5 max 5000 Forestry (2) Pine Wood, (0-1) Pine Tree Bark, (0-1) Brown Cap Mushroom, (0-1) Pine Resin, (0-1) Pecan Nuts, (0-1) Hemlock Borer

Trivia

This scene was added in Release 28.

Gallery

References

  1. Node count from Twins Foothills (Release 37 bug report) on Template:SotA Forum