Stun: Difference between revisions

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|[[Heavy Armor school]]
|[[Heavy Armor school]]
|''Unknown/Untested
|''Unknown/Untested
|-
|[[Lightning]]
|[[Air Magic]]
|Yes
|-
|-
|[[Discharge]]
|[[Discharge]]
|[[Air Magic]]
|[[Air Magic]]
|''Yes
|''Yes
|-
|[[Chain Lightning]]
|[[Air Magic]]
|Yes
|-
|-
|[[Charge]]
|[[Charge]]
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|''Unknown/Untested
|''Unknown/Untested
|-
|-
|
|[[Gust]]
|
|[[Air Magic]]
|''Unknown/Untested
|No (See Below)
|-
|
|
|''Unknown/Untested
|-
|-
|
|[[Sap]]
|
|[[Subterfuge Skills]]
|''Unknown/Untested
|''Unknown/Untested
|-
|-
|
|[[Chaos Bolt]]
|
|[[Chaos Magic]]
|''Unknown/Untested
|''Unknown/Untested
|-
|-
|
|[[Flaming Bash]]
|
|[[Shield school]] + [[Fire Magic]]
|''Unknown/Untested
|''Unknown/Untested
|-
|-
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:[[Shield Bash]] lists effects as both stun and mesmerize. Is there any mechanical difference between stun and mesmerize?
:[[Shield Bash]] lists effects as both stun and mesmerize. Is there any mechanical difference between stun and mesmerize?
:[[Shield Smash]] is listed as having both knock back and stun effects, please confirm. If one is not true, remove from correct crowd control sub page.
:[[Shield Smash]] is listed as having both knock back and stun effects, please confirm. If one is not true, remove from correct crowd control sub page.
:[[Gust]] is listed on the wiki as having a chance to stun. Stun's generally generate CC Resistance. I have gust to GM and haven't seen it generate CCR, but we should do additional testing.

Revision as of 18:12, 22 November 2021

Stun is a Crowd Control effect that causes an opponent to stop both movement and attack. Stun functions much like Knock Down but the opponent stays on their feet and is not thrown to the ground. Stun effects generally generate crowd control resistance.

The following abilities have a chance to stun an opponent, and are being tested/confirmed as to if they generate crowd control resistance. Please edit this page if you can confirm or deny resistance.

Ability School CC Resistance
Crushing Blow Bludgeon school Unknown/Untested
Knockback Bludgeon school Unknown/Untested
Body Slam Heavy Armor school Unknown/Untested
Lightning Air Magic Yes
Discharge Air Magic Yes
Chain Lightning Air Magic Yes
Charge Shield school Unknown/Untested
Shield Bash Shield school Unknown/Untested
Gust Air Magic No (See Below)
Sap Subterfuge Skills Unknown/Untested
Chaos Bolt Chaos Magic Unknown/Untested
Flaming Bash Shield school + Fire Magic Unknown/Untested
Shield Smash Shield school + Earth Magic Unknown/Untested
Shock Arrow Ranged school + Air Magic Unknown/Untested
Titan Smash Bludgeon school + Heavy Armor school Unknown/Untested
Pending Questions
Is there any mechanical difference between Stun and Knock Down other then the animation of being thrown to the ground?
Shield Bash lists effects as both stun and mesmerize. Is there any mechanical difference between stun and mesmerize?
Shield Smash is listed as having both knock back and stun effects, please confirm. If one is not true, remove from correct crowd control sub page.
Gust is listed on the wiki as having a chance to stun. Stun's generally generate CC Resistance. I have gust to GM and haven't seen it generate CCR, but we should do additional testing.