Blink: Difference between revisions
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Rigel Kent (talk | contribs) infobox check r89 |
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| exp=1212424 | | exp=1212424 | ||
| reagents=1 Black Pearl;1 Mandrake Root;1 Sulfurous Ash | | reagents=1 Black Pearl;1 Mandrake Root;1 Sulfurous Ash | ||
| desc=Instantly move to nearby spot that you could walk to. Air Specialization reduces the chance that Blink will use reagents | | desc=Instantly move to nearby spot that you could walk to. Air Specialization reduces the chance that Blink will use reagents. | ||
| cost= | | cost=23 | ||
| | | fizzle=0 | ||
| wordsofpower=Quaes;Zerph;Motus | | wordsofpower=Quaes;Zerph;Motus | ||
| trainer=Adventuring Trainer | |||
| lastseen=109 | |||
}} | }} | ||
{{tocright}} | |||
==Effect== | ==Effect== | ||
{{Skill effect list | {{Skill effect list | ||
|effect1 = Range: 10 | |effect1 = Range: 10.1 | ||
|note1 = +0.1 per Blink level | |note1 = +0.1 per Blink level | ||
|effect2 = Cooldown: 15 seconds | |effect2 = Cooldown: 15 seconds | ||
|effect3 = 10% Chance to consume reagents | |effect3 = 10% Chance to consume reagents | ||
|note3 = ÷ (1 + Air Magic | |note3 = ÷ (1 + Air Magic Mastery / 50%), if Air Magic Specialization is training or maintaining | ||
|effect4 = +45% Fizzle Chance From Equipment | |effect4 = +45% Fizzle Chance From Equipment | ||
|color4 = red | |color4 = red | ||
|effect5 = | |effect5 = 15.8% Effective | ||
|note5 = × √(Blink level / 40) | |note5 = × √(Blink level / 40) | ||
}} | }} | ||
Air Attunement affects the range. | ''(effect increases with skill)'' | ||
*Increasing Blink level lowers the focus cost and fizzle chance. | |||
*Air Attunement affects the range. | |||
*Stacking and charging glyphs improve the focus cost. | |||
==Limits== | ==Limits== | ||
Blink cannot be used when [[encumbrance|over encumbered]]. | Blink cannot be used when [[encumbrance|over encumbered]]. | ||
{{Navbox Air Magic}}[[Category:Air Magic Skills]] | {{Navbox Air Magic}}[[Category:Air Magic Skills]] | ||
Latest revision as of 02:18, 16 January 2023
Template:Infobox Skill Template:Tocright
Effect[edit]
Template:Skill effect list (effect increases with skill)
- Increasing Blink level lowers the focus cost and fizzle chance.
- Air Attunement affects the range.
- Stacking and charging glyphs improve the focus cost.
Limits[edit]
Blink cannot be used when over encumbered.