Elysian Illumination: Difference between revisions
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Rigel Kent (talk | contribs) words of power |
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| type = Active | | type = Active | ||
| required=40 Reveal Hidden | | required=40 Reveal Hidden | ||
| desc=Summons a beam of light that heals those near the | | desc=Summons a beam of light that provides a Sun Attunement buff to the caster, heals those near the caster, and damages enemies near the caster. Undead receive additional damage. Sun Specialization provides additional healing and damage amounts and also extends the duration of the spell. This spell is considered a shield spell and only a single shield spell can be active at any given time. | ||
| cost= | | cost=19 | ||
| time=1 | | time=1.5 | ||
| fizzle=0 | |||
| exp=1212424 | |||
| reagents=1 Garlic;1 Mandrake Root;1 Black Pearl | | reagents=1 Garlic;1 Mandrake Root;1 Black Pearl | ||
| wordsofpower=Wast;Solis;Presti;Hex | | wordsofpower=Wast;Solis;Presti;Hex | ||
| trainer=Anya | |||
| lastseen=109 | |||
}} | }} | ||
{{tocright}} | |||
==Effect== | ==Effect== | ||
Cooldown: | {{Skill effect list | ||
10% Chance to consume reagents<br> | |effect1 = Cooldown: 12 seconds | ||
Recover 1 | |effect2 = 10% Chance to consume reagents | ||
|effect3 = −20% Fizzle Chance From Equipment | |||
|effect4 = Radius: 3 | |||
|effect5 = Duration: 2 minutes, 2 seconds | |||
|note5 = +1 per Elysian Illumination level<br />+1.2 per Sun Magic Mastery %, if Sun Magic Specialization is training or maintaining | |||
|effect6 = Recover 1 – 1 Health every 2 seconds for 8 seconds | |||
|note6 = × √(Elysian Illumination level / 40 + intelligence / 40) health (estimate) | |||
|effect7 = Radius: 3 | |||
|effect8 = Duration: 40 seconds | |||
|note8 = +1 per Elysian Illumination level | |||
|effect9 = 1 – 5 Sun Damage every 2 seconds for 8 seconds | |||
|note9 = × √(Elysian Illumination level / 40 + intelligence / 40) health (estimate) | |||
|effect10 = +10.1 Sun Attunement for 2 minutes, 2 seconds | |||
}} | |||
*Elysian Illumination targets its caster only, but can affect others nearby. | |||
*Increasing Elysian Illumination level raises the focus cost, but lowers the fizzle chance. | |||
*Sun Attunement affects the health recovery. | |||
*Stacking and charging glyphs improve the focus cost, overall durations, health recovery and proc duration, and sun damage and proc duration. | |||
== Limits == | |||
Elysian Illumination will make its caster's [[Stealth]] abilities ineffective. | |||
{{Navbox Sun Magic}}[[Category:Sun Magic Skills]] | {{Navbox Sun Magic}} | ||
[[Category:Sun Magic Skills]] | |||
Latest revision as of 17:31, 17 March 2026
Template:Infobox Skill Template:Tocright
Effect[edit]
- Elysian Illumination targets its caster only, but can affect others nearby.
- Increasing Elysian Illumination level raises the focus cost, but lowers the fizzle chance.
- Sun Attunement affects the health recovery.
- Stacking and charging glyphs improve the focus cost, overall durations, health recovery and proc duration, and sun damage and proc duration.
Limits[edit]
Elysian Illumination will make its caster's Stealth abilities ineffective.