Solar Flare: Difference between revisions
Jump to navigation
Jump to search
Rigel Kent (talk | contribs) 4 reag instead of 5, words of power (same as Searing Ray for some reason) |
mNo edit summary |
||
| (4 intermediate revisions by one other user not shown) | |||
| Line 2: | Line 2: | ||
| skill = Sun Magic Glyph | | skill = Sun Magic Glyph | ||
| type = Active | | type = Active | ||
| cost=44 | |||
| time=1 | |||
| fizzle= | |||
| required=40 Reveal Hidden | | required=40 Reveal Hidden | ||
| desc=A ranged cone attack that strikes multiple targets with a wave of energy that does extra damage during daylight and also to undead. Sun Specialization adds a sun resistance debuff that stacks with Searing Ray | | exp=1212424 | ||
| desc=A ranged cone attack that strikes multiple targets with a wave of energy that does extra damage during daylight and also to undead. Sun Specialization adds a sun resistance debuff that stacks with Searing Ray. | |||
| reagents=4 Mandrake Root;1 Black Pearl;1 Sulfurous Ash | | reagents=4 Mandrake Root;1 Black Pearl;1 Sulfurous Ash | ||
| trainer=Anya | |||
| trainer=Anya | |||
| wordsofpower=Solis;Asen | | wordsofpower=Solis;Asen | ||
| lastseen=109 | |||
}} | }} | ||
{{tocright}} | |||
==Effect== | ==Effect== | ||
Range: 30 | {{Skill effect list | ||
Cooldown: 15 seconds | |effect1 = Range: 30 | ||
20% Chance to consume reagents | |effect2 = Cooldown: 15 seconds | ||
|effect3 = 20% Chance to consume reagents | |||
9 | |effect4 = −20% Fizzle Chance From Equipment | ||
|effect5 = 5 – 9 Sun Damage | |||
|note5 = × √(Searing Ray level / 40 + intelligence / 40) (estimate) | |||
|effect6 = −10 Sun Resistance for 30 seconds | |||
|note6 = Only if Sun Magic Specialization is training or maintaining<br />+1% duration per Sun Magic Mastery % | |||
}} | |||
*Increasing Solar Flare level raises the focus cost, but lowers the fizzle chance. | |||
*Sun Attunement affects the damage. | |||
*Stacking and charging glyphs improve the focus cost, damage, and sun resistance debuff and duration. | |||
==[[Combo Skills]]== | |||
{{combo | |||
| glyph1 = Solar Flare | |||
| glyph2 = Douse | |||
| combo = Rainbow Blast | |||
}} | |||
{{Navbox Sun Magic}}[[Category:Sun Magic Skills]] | {{Navbox Sun Magic}}[[Category:Sun Magic Skills]] | ||
Latest revision as of 00:55, 20 January 2023
Template:Infobox Skill Template:Tocright
Effect[edit]
- Increasing Solar Flare level raises the focus cost, but lowers the fizzle chance.
- Sun Attunement affects the damage.
- Stacking and charging glyphs improve the focus cost, damage, and sun resistance debuff and duration.